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Jump into selected AI plane cockpit or leave current plane cockpit. |
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End recording microphone sound in the track |
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Reset Current Audible Warning |
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Cycle through weapons selection |
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Use with Shift to control right engine only |
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Cover my six o'clock (Cover me) |
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Natural Head Movement View |
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External View --- All Aircraft & Parachutist |
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Dispatch wingman on mission. When mission completion, join up (Complete mission and rejoin) |
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Rejoin formation |
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Dispense chaffs only |
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Dump fuel (in flight) or refuel (ground) (Note: Hold key) |
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Decrease Throttle smoothly |
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Change the RWR/SPO mode. For US R WR three modes in cycle: all threats, lock threats, launch threats. For RF SPO two modes in cycle: all threats, lock threats |
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Reset flight clock |
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End mission/track |
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Take control in the track |
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Track edit Insert mode (don't disable Old editing commands) |
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Setting your plane to the takeoff site on the carrier |
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Show frame rate |
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Switch to Weapons Release and Track View for F1 Cockpit, F2 External, F4 Chase, F7 Active Ground Targets, and F9 Ship Views. Switches to ANY weapon now, not to bombs&missiles only! |
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Starts moving camera backward (F11 Tower & Terrain View only) |
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Remove all objects from Victory Condition of mission or campaign stage |
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Air to Ground Combat View |
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Decrease Throttle in increments - Engine Stop |
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Move head down and left |
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Move head down |
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Move head down and right |
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Move head left |
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Centers camera |
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Move head right |
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Move head up and left |
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Move head up |
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Move head up and right |
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Move head quickly |
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Move head with pan steps around pan base |
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Center head to pan base |
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Move pan steps base |
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Center pan steps base |
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Pan steps mode toggle (to return or not to return camera tacitly) |
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Enable change target padlock View |
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Disable padlock View |
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All missile padlock toggle |
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Threat missile padlock toggle |
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Move head to View right mirror |
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or
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Zoom in (narrow View angle). With Shift Zoom in to limit |
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Zoom out (enlarge View angle). With Shift Zoom out to limit |
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Set default zoom (default View angle). |
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Jump to cockpit panel snap View and back (Note: Hold down then release). Hold down Key Pad 0 and press Key Pad 1-9 to jump around different instruments with close-up view. |
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Cockpit panel snap View mode toggle. Don't hold down. Then press Key Pad 1-9 to jump around different instruments with close-up view. Press Ctrl - Key Pad 0 once more to return to normal mode |
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Save current camera position for the last cockpit snap view, corresponding to Key Pad 0 - 9. May be different for different planes! If the user runs the mission then all new custom camera snap positions will be saved in the Config/View SnapViews.lua file. If the user records the track then all new custom camera snap positions will be saved in the track file and then will always be used for that track in future. Note: saving snap views feature is disabled by default. To enable it set parameter DisableSnapViewsSaving false in the Config/View/Cockpit.lua file. You may always force using default snap views by parameter UseDefaultSnapViews true. |
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Fast cockpit mouse speed |
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Slow cockpit mouse speed |
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Normal cockpit mouse speed |
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Fast cockpit keyboard speed |
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Slow cockpit keyboard speed |
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Normal cockpit keyboard speed |
Advertisement
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Rotate viewpoint down and left |
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Rotate viewpoint down |
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Rotate viewpoint down and right |
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Rotate viewpoint left |
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Centers View (stops F1 I viewpoint moving) |
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Returns to starting point (F11 Tower & Terrain View only) |
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Rotate viewpoint right |
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Rotate viewpoint up and left |
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Rotate viewpoint up |
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Rotate viewpoint up and right |
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Move viewpoint forward |
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Move viewpoint back |
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Zoom in (narrow View angle) |
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Zoom out (enlarge View angle) |
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Set default zoom (default View angle) |
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(all view keys) Moves viewpoints at a faster rate (Note: Hold down Shift and View key) |
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Moves camera instead of rotate it |
File |
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Create new mission file |
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Open mission file |
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Merge mission file |
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Save mission file |
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Save As mission file |
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Exit Mission Editor and return to Main Menu |
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Edit |
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Delete selected Object |
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Classify mission |
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Declassify mission |
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View |
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Hide selected Object |
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Actual size View (Crimean view) |
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Zoom in |
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Zoom out |
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Flight |
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Display Briefing |
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Display Debriefing |
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Start mission |
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Record track file |
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Play track |
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Video edit |
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Network Play |
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Customize |
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Failures |
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Weather |
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Encyclopedia |
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Options |
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Stops moving camera (F11 Tower & Terrain View) |
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Returns to Tower & Terrain View starting point |
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External View Information Display Cycle Toggle |
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Earth Coordinates Units Toggle (Degrees/Meters) |
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Insert video edit mode toggle (replace mode is on by default) |
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Replace video edit mode toggle (default) |
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External camera jiggle toggle |
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Toggle local/object camera rotation mode for F2, F4, F6, F7, F8, F9, and F12 |
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Starts moving camera forward (F11 Tower & Terrain View only) |
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HUD only View |
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Radio request to AWACS for bearing and distance to the home airfield |
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Advertisement |
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Radio request to AWACS for bearing and distance to the tanker |
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Use with Alt to control left engine only |
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Toggle to set Beyond Visual Range (BVR/DVB) mode |
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Select Close Air Combat - Vertical Sean - VS) mode |
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Select Close Air Combat -Bore (CACBVB - BORE STR) mode |
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Select Close Air Combat — Helmet-Mounted Target Designator (CAC/BVB HMTD SHLEM) mode |
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Select Longitudinal Missile Aiming (LNGT/FIO) mode |
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Select Air-to-ground (GM) ZEMLYA) mode |
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Select Grid (SETKA) mode |
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Cycle through targets (Cycle through targets on MFD in AWACS and Ground Attack Modes) |
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Lock selected target or target point (turn on tracked target) |
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Turn off tracked target |
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Jettison fuel tanks |
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Wheel brakes (ground) (Note: Hold key) |
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Toggle wingtip smoke |
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Toggle refueling boom |
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HUD color selection |
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Cockpit illumination |
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Toggle on-board lights |
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Toggle gear light Near/Far Off |
What is your favorite Lock On: Modern Air Combat hotkey? Do you have any useful tips for it? Let other users know below.
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