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Tools |
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Brushes |
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Strokes |
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Alphas |
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Textures |
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(with cursor off canvas area)Materials |
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Show QuickMenu |
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or | |||
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Show/hide floating palettes |
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Save Project |
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Undo |
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Projection Master |
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Double-click on Lightbox thumbnail (texture/alphas will be loaded into Spotlight if it is active) Load selected item |
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Turn on/off Spotlight |
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Show/hide Spotlight Dial |
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(drag Background) Move |
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To move action line while drawing |
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(drag center) Duplicate mesh |
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(drag center or end point) Bend mesh |
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Scale |
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Rotate |
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Move mode |
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Draw Size |
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Focal Shift |
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Z Intensity |
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Increase Draw Size by set units |
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Decrease Draw Size by set units |
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Show Brush pop-up |
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Edit mode on/off |
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Draw |
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Move |
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Scale |
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Rotate |
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Select Color under cursor |
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Switch Color |
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Lazy mouse |
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Replay Last Stroke |
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Record Stroke |
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Replay All Recorded Strokes |
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Smooth curve |
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Snapshot curve |
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Show all meshes in brush |
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Activate Symmetry |
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Show/hide Polyframe & polygroups |
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Fit Mesh to view |
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Perspective |
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Snapshot a version to canvas |
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List all SubTools |
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(on SubTool) Select that SubTool |
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(on paintbrush icon) Toggle Polypaint Colorize |
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(on paintbrush icon) Toggle Polypaint Colorize for all SubTools |
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Divide |
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Lower Res |
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Higher Res |
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(partially hidden mesh) Edge Loop |
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(cursor over mesh) Toggle in/out of HD Sculpting mode |
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(cursor over background) Render all HD Geometry |
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Mask All |
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View Mask |
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Advertisement |
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(click background) Reverse mask |
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(then release Ctrl, drag (starting off mesh)) Constant-intensity mask |
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(on mesh) Blur mask |
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Group Masked and Clear Mask |
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(press Spacebar without releasing mouse/pen) Move selection or clip area |
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Stencil On |
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Hide/Show Stencil |
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Coin Controller |
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Preview Adaptive Skin |
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(click Zsphere) Delete ZSphere |
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(Click Link-Sphere) Insert ZSphere |
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(Click Link-Sphere) Sphere Define magnet/ break mesh |
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(with a ZSphere armature in Edit mode) Activate ZSketch Edit mode |
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Preview Unified Skin |
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Clear Layer |
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Fill Layer |
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Bake Layer |
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On Layer thumbnail, toggle all layers on/off |
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Actual Size |
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(click on the Timeline at the point where you want the copy) Copy selected key frame |
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(click on all the key frames dots to be copied, then Shift + click the Timeline at the point where you want the copies) Copy multiple key frames |
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(click on an existing key frame dot) Create Transition key frame |
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(click on an existing key frame dot) Create Rigid key frame |
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Go to Previous Camera key frame |
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Go to Next Camera key frame |
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(click on the Timeline cursor) Play the Timeline (will play as a loop) |
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Stop the Timeline playing |
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(click on the Timeline) Place a new key frame |
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(click on the key frame dot) Select an existing key frame |
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(click on selected key frame dot) Zoom Timeline in/out |
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Best Preview Render (BPR) |
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Cursor Selective Render |
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Show/Hide ZScript window |
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(drag dot to new position (dragging off end will delete)) Move selected key frame |
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+ |
(drag Zsphere) Add a child ZSphere |
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+ |
(drag Zsphere) Move ZSphere |
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+ |
(drag Link-Sphere) Pose (Natural-linked move) |
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(drag Zsphere) Scale Zsphere |
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(drag Link-Sphere) Scale chain |
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(drag Zsphere) Spin chain |
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(drag Link-Sphere) Rotate chain |
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(then press Shift) Add a child ZSphere at same size |
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(drag to size new ZSphere) Add a child ZSphere and scale Link Spheres |
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(hold Ctrl while selecting brush from popup) Select Masking Brush |
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(hold) Paint mask on object (alphas/strokes can be used) |
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(drag center) Move |
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(click + drag other end point) Rotate around end point |
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(drag center) Rotate around action line |
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(drag end point in line direction) Scale |
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(center point) Scale along axis |
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(drag end point furthest from mesh) Stretch mesh |
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+ |
(drag end point next to mesh) Flatten mesh |
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+ |
(drag end ring furthest from mesh) Inflate |
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+ |
(drag orange line or center orange ring) To move action line after drawing |
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(drag orange end ring) To change action line end point position |
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(drag background) Free Rotate |
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(can be over the model) Rotate |
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Assign custom hotkey (store hotkeys in Preferences> Hotkeys submenu) |
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Show/hide Lightbox |
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Redo |
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(cursor over item) Show item description (when Popup Info is switched on) |
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RGB Intensity |
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(Click Background) Show entire mesh |
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Show only selected Polygroup (on fully visible mesh) |
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(then release keys & drag (green selection area)) Show mesh portion |
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(then release keys & drag) Hide mesh portion (press Alt (red selection area)) |
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Grow mesh portion |
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Shrink mesh portion |
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Grow all mesh portion |
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(on mesh) Sharpen mask |
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(on selected SubTool) Frame that SubTool (Note this option can be set in the Preferences > Edit > Enable Auto Center slider; 0 = off; 1 = Alt+click; 2 = Shift+Alt+click) |
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Floor Grid |
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Save Tool |
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Clear Pivot Point |
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Hide selected Polygroup (on partially visible mesh) |
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(with Lasso option selected, press this shortcut on edge that crosses loop) Hide edge loop |
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Antialiased Half Size |
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Zoom Out |
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Crop And Fill |
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Grab Texture From Document |
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(click on the key frame dot) Store new data in existing key frame |
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Render All |
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(click on the Timeline cursor) Record Timeline as a Movie (set the cursor to the start first using the LEFT ARROW) |
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Reload ZScript |
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+ |
(drag dot off the Timeline) Delete a key frame |
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Remove Marker |
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(+) |
Zoom In |
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(click canvas) Select layer on which clicked pixol resides |
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(hold while selecting brush from popup) Select Selection or Clip Brush |
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Load ZScript |
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Point Selection Mode |
What is your favorite Zbrush 2023.1 hotkey? Do you have any useful tips for it? Let other users know below.
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