Urho3D Editor Tastatürkürzel 

Urho3D Editor  

Zeynel -
1 hours ago
- Tastaturkürzel
0

Select nodes or drag the node transform gizmo. Hold Shift to select components instead. Hold Ctrl to multiselect.

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Hold down and move mouse to rotate camera

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Hold down orbits the camera around selected objects

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↑  Shift +

Hold down pans the camera

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Move

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oder q W E
A  S  D
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↑  Shift + q W E
A  S  D

Move faster

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E

Ascend

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Q

Descend

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↑  Shift + E

Ascend or descend faster

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oder ↑  Shift + Q
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Home

Center view on currently selected object

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Num 5

Toggle orthographic / perspective camera

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Num 1

Front view

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Num 3

Right hand view

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Num 7

Top view

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Ctrl + Num 1

Back view

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Ctrl + Num 3

Left view

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Ctrl + Num 7

Bottom view

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Ctrl + 1

Object manipulation mode: move/rotate/scale

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oder Ctrl + 2
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oder Ctrl + 3
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Ctrl + 4

Object selection mode, no manipulation

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Ctrl + 5

Toggle between world and local axes manipulation

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Ctrl + 6

Cycle through components to pick: geometries, lights, zones, collision shapes; and ui-elements

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oder Ctrl + 7
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Ctrl +

Manipulate node in X & Z directions

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Ctrl + Page Up / Down

Manipulate node in Y direction

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Ctrl + +

Scale node uniformly (scale mode only)

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oder Ctrl + -
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Ctrl + ↑  Shift + N

New scene

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Ctrl + O

Open scene

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Ctrl + S

Save scene

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Ctrl + ↑  Shift + S

Save scene as

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Ctrl + A

Select all root level nodes

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Ctrl + ↑  Shift + A

Deselect all nodes

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Ctrl + X

Cut/copy/paste node or component

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oder Ctrl + C
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oder Ctrl + V
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Ctrl + D

Duplicate node or component

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Ctrl + E

Enable/disable node hierarchy or component

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Ctrl + U

Unparent scene node

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Ctrl + H

Open the scene hierarchy window

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Ctrl + I

Open the attribute inspector window

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Ctrl + P

Toggle scene update on/off

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Ctrl + W

Cycle through solid, wireframe and point rendering

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Ctrl + Z

Undo

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Ctrl + Y

Redo

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Ctrl + Space

Open quick menu

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Alt + I

Toggle component debug icons

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Alt + W

Open color wheel menu

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Esc

Close the file selector or editor settings window

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Del

Delete node or component

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F1

Toggle console

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F2

Toggle rendering debug geometry

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F3

Toggle physics debug geometry

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F4

Toggle octree debug geometry

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F11

Captures a screenshot

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F12

Toggle UI

The editor setting "Pan using middle mouse button" switches the controls to the following:
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Hold down pans the camera

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↑  Shift +

Hold down orbits the camera around selected objects

Hotkeys list show only differences with standard style
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Drag the node manipulator gizmo

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Hold down orbits the camera

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↑  Shift +

Hold down pans the camera

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Select objects

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↑  Shift + F

Enter/Exit camera's flying mode

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G

Object manipulation mode: move/rotate/scale ( note: camera flying mode must be off to do this manipulation)

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oder R
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oder S
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G

(cycle press) Toggle between world and local axes manipulation

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oder R
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oder S
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↑  Shift + D

Duplicate node or component

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H

Enable/disable node hierarchy or component

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Alt + H

Enable all nodes hierarchy or component in scene

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Alt + P

Unparent scene node

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Ctrl + P

Parent all selected scene nodes to last selected node

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Z

Cycle through solid, wireframe and point rendering

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M

Show/Hide LayerEditor

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F

Focus on selected object (LookAt)

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X

Delete node or component

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Alt + D

Smart Duplicate (note: select one of axises on gizmo to show direction for next instance)

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.

View Closer selected node(s)

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oder Del
Source: Urho3d.io

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Programminformationen

Programmname: Urho3D Editor Urho3D Editor (Produktivität)

Website: urho3d.io

So einfach drücken Sie Tastenkombinationen: 86%

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Anzahl der Verknüpfungen: 84

Plattform erkannt: Windows oder Linux

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