Wake up taunt |
|||
Taunt crowd |
|||
Taunt opponent |
|||
Change payback |
|||
Pause |
|||
Move |
|||
(hold) Run |
|||
Change target |
|||
Grab |
|||
Reversal |
|||
(hold) Block |
|||
Light attack |
|||
Heavy attack |
|||
Pin |
|||
Pick up/Drop object |
|||
Re-position opponent |
|||
oder | |||
oder | |||
+ |
Payback |
||
+ |
Submission |
||
+ |
Signature |
||
+ |
Finisher/Super finisher |
||
Quick setup |
|||
(after Irish Whip) Rebounding opponent |
|||
Display current target/Swap team member (if applicable) |
|||
Tag in/Tag out partner |
|||
Climb middle rope |
|||
(hold) Climp top rope/Exit ring/Enter ring |
|||
+ + |
(use left thumb stick toward corner, hold LT and RB) Quick climb top rope from ringside |
||
+ |
Strap removal (only available for certain characters) |
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After grab |
|||
Initiate drag |
|||
While dragging |
|||
Move |
|||
Environmental attack |
|||
Throw over ropes/off stage |
|||
Release drag |
|||
As defender |
|||
Escape drag |
|||
Object
|
|||
Pick up object |
|||
Tip: Use on the apron to get an object from under the ring.
|
|||
Drop object |
|||
+ |
(use left thumb stick toward ropes) Drop object in/out of the ring |
||
Primary attack |
|||
Secondary attack/Place object |
|||
Throw object |
|||
Climb ladder |
|||
+ |
Rotate ladder |
||
oder + | |||
Lift opponent onto table |
+ |
Remove turnbuckle |
||
+ |
Retrieve a weapon |
||
+ |
Setup a table at ringside |
||
+ |
Cutoff illegal opponent |
||
Special guest referee
|
|||
Check pin/Submission |
|||
Call rope break |
|||
Grab weapon from target |
|||
Warn target |
|||
(hold) DQ/Eject target |
|||
Count |
|||
Cancel pin/Submission check |
|||
+ |
Drop weapon from ring |
||
Toggle between referee and wrestler modes |
|||
Reversal |
|||
Taunt |
|||
Argue with target |
(while near top of ladder) Ladder match - reach for belt |
|||
Ladder match - rotate key |
|||
Ladder match - Insert key attempt |
|||
(while sitting on cage) Steel cage match - Escape |
|||
Steel cage match - Call for the door |
|||
Casket & Ambulance match - Open / Close door |
|||
Wargames - Find weapon (before entering cage) |
|||
(target leaning on ropes) Royal rumble - attempt elimination |
|||
+ |
(while target leaning on ropes) Royal rumble - Rumble finisher |
||
(hold) Start trading blows (once per match) |
|||
(hold and release) Trading blows - Strike |
|||
Trading blows - Taunt |
|||
oder |
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