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Source: Amazon
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Restore the saved state |
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Enable AI or physics |
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Open a level |
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Lock the selection |
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Redo the last operation |
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Show or hide helpers |
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Save the selected object |
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Save the current state |
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Decrease the hardness shape of the fall-off curve between the inner and outer radius of the brush |
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Increase the hardness shape of the fall-off curve between the inner and outer radius of the brush |
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Open the console window |
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… to |
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Zoom in and out |
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Rotate around the selected object |
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… to |
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Hide the selected object |
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Lock on the x-axis |
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Lock on the y-axis |
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Move up in the viewport |
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Toggle snap-to-grid |
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Decrease the brush radius size |
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Increase the brush radius size |
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Save the level |
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Undo the last operation |
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Unfreeze all objects |
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Toggle the wireframe view |
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Enter game mode (Esc to exit) |
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Export the level |
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Follow the terrain |
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Unhide all hidden objects |
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Duplicate the selected object |
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Move backward in the viewport |
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Lock on the xy-plane |
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Lock on the z-axis |
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Select and move the object |
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Move forward in the viewport |
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Select and rotate the object |
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Select and scale the object |
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Select the terrain area |
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Move down in the viewport |
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Move right in the viewport |
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Focus the camera to the selected object in the viewport |
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Move left in the viewport |
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Open the Material Editor |
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Select the object |
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Freeze the selected object |
What is your favorite Amazon Lumberyard hotkey? Do you have any useful tips for it? Let other users know below.
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