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Toggle Galaxy view |
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Center on friendly forces at current planet |
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Pause |
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(hold) Show names of all planets in Galaxy View |
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(hold) Show movement paths for all allied ships |
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Shift(hold) |
Show movement paths for all selected ships |
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(hold) Double pan speed |
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(hold) (Galaxy Map) Show wormhole paths for all selected ships |
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(hold) (Galaxy Map, Hover Over Planet) Show links to all adjacent planets |
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(hold) Show range of all selected units, and/or units under mouse cursor |
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(hold) Ships with cursor over them show filled range, others just border |
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(hold) Show all enemy ranges in addition to the above |
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(hold) Show selection circle around all on-screen ships |
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(hold) Show hit percent and damage for all selected ships, and/or units under mouse cursor |
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(hold) Ship movement commands issued while this is held will use Group Move |
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(hold) (Group Mode Already On) Ship movement commands will use Lone Move |
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Create a Flare |
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Go to most recent Flare |
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Open the chat window |
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Scrap selected units |
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or
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If in Galaxy View, return to the main game display |
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If in Main View, bring up the in-game menu (does not pause) |
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Center display on selected units |
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(hold) Follow selected units with display |
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Show/hide score display |
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Increase game simulation speed |
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Decrease game simulation speed |
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Decrease/Increase skipped frames per drawn frame on local machine |
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Set control group |
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Add to existing control group |
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Select control group ships at current planet (switches to other planet if none at current. Never selects ships from more than one planet at a time) |
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Select control group ships at current planet in addition to current selected |
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(Double) Select control group ships, as above, but also center view on them |
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(Triple) Select control group ships on the next planet that has them |
select unit (deselects prior selected) |
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(ship placement mode) set position of ship-to-build |
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+ |
select multiple units (deselects prior selected) |
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select unit (adds to prior selected) |
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(build button) queue 5 ships instead of 1 |
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(ship placement mode) set position and stay in mode |
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(on wormhole) send view through wormhole |
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(build button) queue 50 ships instead of 1 |
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select multiple units (adds to prior selected) |
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select all units of same type on screen group |
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deselect unit |
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(item in build queue) send item to front of queue |
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deselect multiple units |
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deselect all units of same type on screen group |
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Advertisement |
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Shortcuts with right click
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selected units move to target location |
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selected units attack target enemy |
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(build button) dequeue ship of clicked type. |
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(galaxy map) send selected units to clicked planet. |
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(ship placement mode) exit ship placement mode |
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(build button) dequeue 5 ships instead of 1 |
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selected units add target location to their waypoints |
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(galaxy map) add wormhole path to end of current path of all selected units. |
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(on wormhole) send selected units through wormhole |
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(build button) dequeue 50 ships instead of 1 |
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(on empty space) attack-move |
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(on enemy) kill enemy, then attack-move |
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(on item in build queue) send item to back of queue |
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(on empty space) enter free-roaming defender mode |
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(on enemy) kill enemy, then be free-roaming defender |
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(on capturable enemy on player planet) kill enemy |
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Shortcuts with mouse wheel
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Zoom in and out (zooming in centers on mouse cursor) |
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Zoom in and out at double speed |
(Press the button to select the next ship of the given type at the current planet. Hold Shift while pressing the button to center the view on that ship.)
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Command Stations and Mobile Builders |
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Science Labs |
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Engineers |
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Docks and Advanced Factories |
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Starship Constructors |
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Starships |
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Scouts |
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Following buttons do not follow the standard rules of cycling through ships of a type
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Select next idle mobile military unit at current planet and center on it |
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Select all idle mobile military units at current planet |
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Select all military units (idle or not) at current planet |
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Select half of the currently selected units (rounding up per ship type) |
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Select priority-setting mode 0-9 |
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Create a Flare |
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Display ModeNormal |
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Display ModeMy Ships |
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Display ModeAllied Ships |
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Display ModeMy And Allied Ships |
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Display ModeResources Used |
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Display ModeMetal Used |
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Display ModeCrystal Used |
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Display ModeKnowledge Found |
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Display ModeMy Science Labs |
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Display ModeScouts |
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Display ModeLast Scouted |
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Display ModeStarships |
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Display ModeStarship Constructors |
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Display ModeAll Constructors |
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Display ModeIncoming Waves |
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Display ModeHostile Wormholes |
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Toggle turn length (ms) display |
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Write/clear Debug Info |
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Write the UnitTypeStrength.txt file, which can be useful for relative strength analysis |
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(hold/while debug on) Show the last target search cycle for each unit onscreen |
What is your favorite AI War Classic hotkey? Do you have any useful tips for it? Let other users know below.
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