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Select All vectors |
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Deselect all vectors |
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Select right to left: Selects all vectors inside and touching selection rectangle
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Select left to right: Only selects vectors fully inside selection rectangle
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Toggles between Selection and Node Editing modes |
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Switches to Selection Mode (exits Node editing or Transform mode) |
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Opens the Scale form for Transforming the vectors. |
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Opens the Move form |
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Opens the Rotate form |
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Opens the Join Vectors form |
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Rotates selected object 45° counterclockwise |
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Rotates selected object 45° clockwise |
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Exits vector drawing and editing tools and closes the data entry form |
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Re-opens the last vector creation form you used. This is very useful when using other forms in between each shape / text / dimension you create. |
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Zoom - click top left and bottom right corners to zoom |
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Exits zoom mode returning to Selection mode |
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Zoom to fit Job |
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Zoom to fit Material |
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or
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Opens the Help File |
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Opens the 2D Drawing window |
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Opens the 3D Preview window |
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Opens the Snap Settings form |
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Refreshes the 2D window |
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Scales 2D view to fit material |
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Center selected object in view |
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Opens the Alignment Tools form |
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Opens context sensitive menus |
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Edit Undo |
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Edit Redo |
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Copy the selected vectors |
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Paste the selected vectors |
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Pastes a copy of the selected vectors each time the left mouse button is released. |
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Cut the selected vectors |
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Moves the object either horizontally or vertically aligned with its original position |
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Creates a copy of the original object horizontally or vertically aligned to its original position |
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Create New file |
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Open an Existing file |
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Save file |
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Import file |
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Vertically tiles the 2D View and the 3D View window so you can see them both simultaneously. Currently Selected window is on the left - typically best to select the 2D View first when doing this. |
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Horizontally tiles the 2D View and the 3D View window so you can see them both simultaneously. Currently Selected window is at the top - typically best to select the 2D View first when doing this. |
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Opens Measure tool form |
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Mirror Horizontally |
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Create Mirror Copy Horizontally |
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Mirror Horizontally, around center of material |
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Create Mirror Copy Horizontally, around center of material |
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Mirror Vertically |
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Mirror Vertically, around center of material |
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Create Mirror Copy Vertically, around center of material |
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Group the selected objects |
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Ungroup the selected objects to their original layers, sub-groups remain grouped. |
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Ungroup the selected objects to the group's layer, sub-groups remain grouped. |
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Deep' ungroup the selected objects to their original layers. Sub-groups are also ungrouped. |
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Deep' ungroup the selected objects to the group's layer. Sub-groups are also ungrouped. |
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(hold) Reduce the nudge distance |
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(hold) Increase the nudge distance |
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(hold) Nudge by the Fixed Nudge Distance which is specified in the Snap Settings (F4) |
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Insert a Point |
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Delete Point / Span |
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Smooth / Unsmooth Point |
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Cut Vector opens the vector |
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Convert span to Bezier |
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Convert span to Arc |
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Convert span to Line |
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Makes the selected node the Start Point for machining |
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"Displays a single node's X and Y location properties |
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Changes the Y co-ordinate position of selected nodes to match the position of the first one (when more than one selected) |
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Enter horizontal mirror mode (press again to exit) |
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Enter vertical mirror mode (press again to exit) |
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Toggle Keep Bezier Tangency mode, which will fix the start and end directions of Bezier curves when they are being dragged directly |
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Join two selected open vectors (at two end nodes if also selected) |
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Opens context sensitive menus |
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Source: VCarve Pro documentation
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What is your favorite VCarve Pro 10 hotkey? Do you have any useful tips for it? Let other users know below.
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