Zbrush 2023.1 keyboard shortcuts 

Zbrush 2023.1    

Zeynel -
17 months ago
- Shortcuts
2
Ctrl + O

Open Project

0
Ctrl + S

Save Project

0
Ctrl + Z

Undo

0
↑  Shift + Ctrl + Z

Redo

0
F1

Tools

0
F2

Brushes

0
F3

Strokes

0
F4

Alphas

0
F5

Textures

0
F6

(with cursor off canvas area)Materials

1
Space

Show QuickMenu

0
or
0
Tab

Show/hide floating palettes

0
Ctrl +

(cursor over item) Show item description (when Popup Info is switched on)

0
Ctrl + Alt +

(cursor over item) Show alternative item description

0
Ctrl + Alt +

Assign custom hotkey (store hotkeys in Preferences> Hotkeys submenu)

-4
G

Projection Master

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1
,

Show/hide Lightbox

2

Double-click on Lightbox thumbnail (texture/alphas will be loaded into Spotlight if it is active) Load selected item

0
↑  Shift + Z

Turn on/off Spotlight

0
Z

Show/hide Spotlight Dial

With a 3D mesh in Edit mode
1
+

(drag background) Free Rotate

0
Alt +

(drag Background) Move

0
+
then ↑  Shift

Constrain to 90-degree rotation

0
Alt +
+

(then release Alt, drag Background) Scale

0
↑  Shift then

(then release Shift, drag) Rotate around Z-axis

For best results turn off RightClick Navigation in the Preferences>Interface menu.
RightClick Navigation needs to be turned on in the Preferences>Interface menu.
0
Alt +
+

(can be over the model) Move

0
Ctrl +
+

(can be over the model) Scale

0
+

(can be over the model) Rotate

With a 3D mesh in Edit mode, click W, E, R and draw the orange action line.
Click on the mesh to reposition the action line aligned to the surface normal.
To align to an axis, click the end of the red, green or blue axis line.
0
Space

To move action line while drawing

0
+

(drag orange line or center orange ring) To move action line after drawing

0
+

(drag orange end ring) To change action line end point position

Tip: in Move/Scale mode, Alt+click+drag on the mesh (not on action line) to move or scale mesh.
These actions apply to the inner red or white rings of the action line. The terms center or end refer to the position on the line.
0
W

Move mode

0
+

(drag center) Move

0
Ctrl +

(drag center) Duplicate mesh

0
Alt +

(drag center or end point) Bend mesh

0
+

(drag end point furthest from mesh) Stretch mesh

0
+

(drag end point next to mesh) Flatten mesh

0
+

(drag end ring furthest from mesh) Inflate

0
Ctrl +
+

(with partially masked mesh, hold Ctrl and click + drag center point) Create Edgeloop & extrude

0
E

Scale

0
+

(drag end point in line direction) Scale

0
+

(center point) Scale along axis

0
Ctrl +
+
(with partially masked mesh, hold Ctrl and
+

(center point) Create Edgeloop and deflate/inflate

0
R

Rotate

1
+

(click + drag other end point) Rotate around end point

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0
+

(drag center) Rotate around action line

0
Alt +
+

(drag end point (rotation around same point)) Joint bend

0
S

Draw Size

1
O

Focal Shift

0
I

RGB Intensity

0
U

Z Intensity

0
]

Increase Draw Size by set units

0
[

Decrease Draw Size by set units

(set increment in the Zplugin > Misc Utilities > Brush Increment slider)
0
T

Edit mode on/off

0
Q

Draw

0
W

Move

0
E

Scale

0
R

Rotate

-1
Alt

(hold) Toggle ZAdd and ZSub

0
B

Show Brush pop-up

-2
B then S then T

Standard Brush

0
B then S then S

Smooth Stronger

0
B then M then E

Move Elastic

0
B then M then P

MPolish

0
B then C then C

ClipCurve

0
B then C then L

ClayLine

0
M

Show all meshes in brush

0
C

Select Color under cursor

1
V

Switch Color

0
L

Lazy mouse

0
1

Replay Last Stroke

0
3

Record Stroke

0
2

Replay All Recorded Strokes

0
6

Smooth curve

0
5

Snapshot curve

0
Alt

(hold and draw across curve) Delete a curve

0
↑  Shift + Ctrl + T

Save Tool

0
F

Fit Mesh to view

0
P

Perspective

0
↑  Shift + P

Floor Grid

0
X

Activate Symmetry

0
↑  Shift + F

Show/hide Polyframe & polygroups

0
↑  Shift + Ctrl + P

Point Selection Mode

0
Ctrl + P

Set Pivot Point

0
↑  Shift + P

Clear Pivot Point

-1
↑  Shift + S

Snapshot a version to canvas

0
N

List all SubTools

0
Alt +

(on SubTool) Select that SubTool

0
↑  Shift + Alt +

(on selected SubTool) Frame that SubTool (Note this option can be set in the Preferences > Edit > Enable Auto Center slider; 0 = off; 1 = Alt+click; 2 = Shift+Alt+click)

0

(on paintbrush icon) Toggle Polypaint Colorize

0
↑  Shift +

(on paintbrush icon) Toggle Polypaint Colorize for all SubTools

1
Ctrl + D

Divide

0
↑  Shift + D

Lower Res

0
D

Higher Res

0
Ctrl + E

(partially hidden mesh) Edge Loop

0
Ctrl +
+

(in Edit > Draw mode drag Background) Remesh Dynamesh sculpt

0
A

(cursor over mesh) Toggle in/out of HD Sculpting mode

0
A

(cursor over background) Render all HD Geometry

-1
Ctrl + H

View Mask

0
Ctrl + I

Invert Mask

0
Ctrl + A

Mask All

0
Ctrl

(hold Ctrl while selecting brush from popup) Select Masking Brush

0
Ctrl

(hold) Paint mask on object (alphas/strokes can be used)

0
Ctrl + Alt

(hold) Delete or paint reverse mask

0
Ctrl +

(click background) Reverse mask

0
Ctrl +
+

(drag background) Clear Mask

0
Ctrl +

(then release Ctrl, drag (starting off mesh)) Constant-intensity mask

0
Ctrl +
+

Alpha-intensity mask (using MaskPen or MaskRect brush) (select alpha while holding Ctrl)

0
Ctrl +

(on mesh) Blur mask

0
Ctrl + Alt +

(on mesh) Sharpen mask

0
Ctrl +
+

(drag the action line on the model) In Move, Scale or Rotate mode

0
Ctrl + W

Group Masked and Clear Mask

0
↑  Shift + Ctrl

(hold while selecting brush from popup) Select Selection or Clip Brush

0
↑  Shift + Ctrl +

(then release keys & drag (green selection area)) Show mesh portion

0
↑  Shift + Ctrl +

(then release keys & drag) Hide mesh portion (press Alt (red selection area))


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