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Cycle-through Component modes |
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Escape current operation/drop active selection |
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Toggle subdivision surfaces |
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Rotate |
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Image ink rotate left |
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Image ink rotate right |
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Scale |
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Flip polygon normal |
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Image ink scale down |
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In Items selection mode, locate selected item (layer). In other modes flip polygons |
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Enable the Slide / Edge Slide tool when in a component mode (Polygons, Edges, or Vertices) |
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Swap foreground/background colors |
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Key selected channels |
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Edge slice |
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Channel haul on (only in Items mode) |
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Fit (zoom to scene extents/all items) |
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Fit selected |
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Drop active tool |
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Image ink scale up |
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Subdivide selected geometry |
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Element move (Tweak) |
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Assign material tag |
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Move |
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Help |
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Toggle snap state (hold with tool active for temporary snap) |
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Top (press again to toggle top/bottom view) |
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Copy |
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Save current scene |
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Extend edge |
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Select all animated channels |
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Spin edge |
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Command History viewport |
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Modeling toolbox |
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Undo |
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Front (press again to toggle front/back view) |
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Paste |
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Align selected (aligns view to the current selection) |
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|
Auto focus camera (only in a viewport defined as Camera and with auto-focus enabled) |
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Unlock |
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Select modifier input |
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Parent in place |
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Make polygon |
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Delete (not available in Items mode) |
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|
Brushes pie menu (only when a Brush tool is active) |
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Open brush tips pie menu (only when tool is active) |
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|
Bevel |
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Center the view on the cursor's position |
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New locator item (only in Items mode) |
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Select loop |
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Hide selected |
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Right (press again to toggle right /left view) |
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|
Sculpt/paint toolbox |
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|
Restart preview (only in the Preview viewport) |
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|
Fit visible |
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|
Focus under cursor |
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|
Select next loop |
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|
More (select next plausible element in loop) |
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Select previous loop |
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|
Cut |
||
Advertisement |
|||
|
Less (de-select last element) |
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Reset tool attributes |
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|
Duplicate selected layer(s) (only in Items mode) |
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|
New scene |
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|
Open saved scene |
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|
Open the viewport options pop-over |
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|
Select modifier output |
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|
Open large color picker pop-over (hover over UI color picker) |
||
|
Tool properties pop-over |
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|
Shaded |
||
|
Make closed curve |
||
|
Parent |
||
|
New Mesh Item |
||
|
Open saved image |
||
|
Brings up the last tool used |
||
|
Setup toolbox |
||
|
Lock selected |
||
|
Presets viewport |
||
|
Create polygon of given type from vertex selection |
||
|
Render |
||
|
Bend |
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|
Split face by selected vertices |
||
|
Align to geometry under cursor |
||
|
Graph Editor |
||
|
Render preview |
||
|
Open preview viewport |
||
|
Group selected items (under group locator) |
||
|
Soft drag |
||
|
Delete |
||
|
Open snapping pop-over |
||
|
Snapping pop-over |
||
|
Show |
||
|
Reset the Work Plane |
||
|
Walk - |
||
|
Close current scene |
||
|
Walk + |
||
|
Render current view |
||
|
Hide invert (toggle state) |
||
|
Transform |
||
|
Texture |
||
|
Save scene as... |
||
|
Quit Modo |
||
|
Tool handle smaller |
||
|
Toggle Catmull-Clark subdivision surfaces |
||
|
GL viewport toggles |
||
|
Reflection |
||
|
Wireframe None |
||
|
Turntable (only in component modes) |
||
|
Start/stop animation playback |
||
|
Lock invert (toggle state) |
||
|
Zoom in (only in component modes) |
||
|
Perspective |
||
|
Go to previous keyframe |
||
|
Go to next keyframe |
||
Zooms to cursor |
|||
Zoom view in and out to mouse pointer |
|||
Preview zoom |
|||
|
Toggle the Tool HUD |
||
|
Redo |
||
|
Fit and align selected (zooms and aligns the view to the current selection) |
||
|
GL viewport style |
||
|
GL viewport view type |
||
|
Go to last keyframe |
||
|
Go to first keyframe |
||
|
Wireframe |
||
|
Paste insert keyframes to selected channels |
||
|
Maximize/minimize the viewport within the group |
||
|
Toggle tool handle visibility (not on the numeric keypad; only on Mac) |
||
|
Zoom out (only in component modes) |
||
|
Open pop-over |
||
|
Invert selection |
||
|
Connected |
||
|
Solid |
||
|
Unparent |
||
|
arrow Expand/close all (also in Shader Tree) |
||
|
Select previous loop add |
||
|
Go back one frame |
||
|
Go forward one frame |
||
|
Select next loop add |
||
|
Element snap |
||
|
Align to viewport |
||
|
Create a new node between an existing one. |
||
|
Vertex Map |
||
|
Select expand |
||
|
Go to first frame |
||
|
Shrink |
||
|
Selection |
||
|
Wireframe Dark |
||
|
Layout switcher, organized by most recent |
||
|
Key scale |
||
|
Uniform scale |
What is your favorite Modo 12.1 hotkey? Do you have any useful tips for it? Let other users know below.
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