Modo 12.1 keyboard shortcuts

Modo 12.1

Zeynel Abidin Öztürk -
14 months ago
- Shortcuts
0
F1

Help

0
Ctrl + N

New scene

0
Ctrl + O

Open saved scene

0
Ctrl + I

Open saved image

0
Ctrl + W

Close current scene

0
Ctrl + ↑   Shift + W

Close all open scenes

0
Ctrl + S

Save current scene

0
Ctrl + ↑   Shift + S

Save scene as...

0
Ctrl + Q

Quit Modo

0
Alt + F12

Config file save

0
↑   Shift + F5

Run script

0
Ctrl + Z

Undo

0
Ctrl + ↑   Shift + Z

Redo

0
Ctrl + X

Cut

0
Ctrl + C

Copy

0
Ctrl + V

Paste

0
Del

Delete (not available in Items mode)

0
Ctrl + R

Brings up the last tool used

0
Alt + R

Brings up the last tool used, ignoring UI interactions and selections

0
↑   Shift + Ctrl + Tab

Layout switcher, organized by most recent

0
Alt +

Rotate view

0
Alt +

Rotate viewport Z axis (bank) view

0
Alt +

'Flick' rotate

0
↑   Shift + Alt +

Pan view

0
↑   Shift + Alt +

Pan up/down only

0
Ctrl + Alt +

Zoom to mouse position

0
Ctrl + Alt +

Box zoom

0
.

Zoom in (only in component modes)

0
↑   Shift + .

Zoom in x2

0
,

Zoom out (only in component modes)

0
↑   Shift + ,

Zoom out x2

0
G

Center the view on the cursor's position

0
/

Turntable (only in component modes)

0
↑   Shift + /

When turntable is running, displays upright turntable

0

Zoom view in and out to mouse pointer

0
A

Fit (zoom to scene extents/all items)

0
↑   Shift + A

Fit selected (zooms to selected elements)

0
Ctrl + A

Align selected (aligns view to the current selection)

0
Ctrl + ↑   Shift + A

Fit and align selected (zooms and aligns the view to the current selection)

Enter values on the numeric keypad and move the pointer over the target viewport to select.
0
O

Open the viewport options pop-over

0
0

Maximize/minimize the viewport within the group

0
.

Perspective

0
1

Top (press again to toggle top/bottom view)

0
↑   Shift + 1

(Mac) Bottom

0
Win + 1

(Windows) Bottom

0
↑   Shift + 1

(Linux) Bottom

0
2

Front (press again to toggle front/back view)

0
↑   Shift + 2

(Mac) Back

0
Win + 2

(Windows) Back

0
↑   Shift + 2

(Linux) Back

0
3

Right (press again to toggle right /left view)

0
↑   Shift + 3

(Mac) Left

0
Win + 3

(Windows) Left

0
↑   Shift + 3

(Linux) Left

0
4

Shaded

0
5

Texture

0
6

Reflection

0
7

Wireframe

0
8

Solid

0
9

Vertex Map

0
/

Wireframe None

0
↑   Shift + /

Wireframe Light

0
Ctrl + /

Wireframe Dark

0
=

Toggle viewport smoothing

Note:  The following keyboard shortcuts only work on Mac.
0
Ctrl + ↑   Shift + Home

Open first tab

0
Ctrl + ↑   Shift + End

Open last tab

0
Ctrl + Shift + Page Up

Open next tab

0
Ctrl + Shift + Page Down

Open last tab

0
F

In Items selection mode, locate selected item (layer). In other modes flip polygons

0
↑   Shift +

arrow   Expand/close all (also in Shader Tree)

0
'

Swap foreground/background layers

0
Ctrl + D

Duplicate selected layer(s) (only in Items mode)

0
↑   Shift + D

Instance selected layer(s) (only in Items mode)

0
N

New Mesh Item

0
L

New locator item (only in Items mode)

0
I

Select modifier input

0
O

Select modifier output

0
C

Channel haul on (only in Items mode)

0
F2

Modeling toolbox

0
F3

Sculpt/paint toolbox

0
F4

Setup toolbox

0
F5

Command History viewport

0
F6

Presets viewport

0
F7

Graph Editor

0
F8

Render preview

0
F11

Snapping pop-over

0
`

Toggle window visibility

Note: Pie menus are quick contextual pop-up menus that appear using keystroke combinations. Menu items are laid out in a wheel so you can access them gesturally for speedier workflow. To open, press the keyboard shortcut, then click in the 3D viewport to open. If you want the pie menu to appear immediately, go to System > Preferences  > Input Remapping and enable Open Pies Immediately.
0
Ctrl + `

Layout switch favorites

0
Ctrl + 1

GL viewport toggles

0
Ctrl + 2

GL viewport style

0
Ctrl + Space

GL viewport view type

0
Ctrl + 3

Open pop-over

0
Alt + Q

Selection mode/Transform tools

0
Alt + `

Open palette

0
↑   Shift + `

Properties and options

0
B

Brushes pie menu (only when a Brush tool is active)

0
Alt + Space

Animation shortcuts (only in the Animation layout)

0
Q

Drop active tool

0
Ctrl + Tab

Toggle the Tool HUD

0
or ⌘ Cmd + Tab
0
K

Tool properties pop-over

Note:  The tool needs to be active for this shortcut to work.
0
Esc

Escape current operation/drop active selection

0
Space

Cycle-through Component modes

0
↑   Shift + Space

Toggle Component mode to Item mode (or last mode)

0
=

Tool handles larger

0
-

Tool handle smaller

0
0

Toggle tool handle visibility (not on the numeric keypad; only on Mac)

0
Ctrl + D

Reset tool attributes

0
↑   Shift + 1 - 9

Select layer 1-10

0
Alt + Space

Quick access pop-over

0
M

Assign material tag

0
S

Enable the Slide / Edge Slide tool when in a component mode (Polygons, Edges, or Vertices)

Note:  This shortcut only activates the Slide tool when in component mode. Pressing S in item mode keys a selected channel. For more information, see Using Channels.
0
Tab

Toggle subdivision surfaces

0
↑   Shift + Tab

Toggle Catmull-Clark subdivision surfaces

0
Num +

Increase/decrease subdivision level

0
or Num -
0
Alt + W

Origin

0
Alt + E

Pivot

0
Alt + A

Automatic

0
Alt + S

Selection

0
Alt + D

Selection center, auto axis

0
Alt + Q

Display pie menu

0
Alt + F

Screen

0
Alt + Z

Element

0
Alt + X

Local

0
Alt + G

Pivot center, parent axis

0
Alt + ↑   Shift + A

Select all

0

More (select next plausible element in loop)

0
↑   Shift +

Select expand

0

Less (de-select last element)

0
↑   Shift +

Shrink

0

Select previous loop

0
↑   Shift +

Select previous loop add

0

Select next loop

0
↑   Shift +

Select next loop add

0
L

Select loop

0
Alt + L

Select ring

0
]

Connected

0
[

Invert selection

0
↑   Shift + ]

Close loop

0
↑   Shift + G

Select between

0
Alt + 1

Convert selection to vertices

0
Alt + 2

Convert selection to edges

0
Alt + 3

Convert selection to polygons

0
;

Select through toggle

0
H

Hide selected

0
↑   Shift + H

Hide unselected

0
Ctrl + H

Hide invert (toggle state)

0
U

Show

0
J

Lock selected

0
↑   Shift + J

Lock unselected

0
Ctrl + J

Lock invert (toggle state)

-1
I

Unlock

0
Home

Align to geometry under cursor

0
↑   Shift + Home

Align to selection (average of all selected)

0
Ctrl + Home

Align to viewport

0
End

Reset the Work Plane

0
↑   Shift + End

Open Work Plane pop-over

0
Page Up

Walk +

0
Page Down

Walk -

0
Num *

Toggle visibility

0
Alt + O

Offset Work Plane to geometry position under cursor

0
X

Toggle snap state (hold with tool active for temporary snap)

0
F11

Open snapping pop-over

0
Ctrl + ↑   Shift + T

Element snap

Transform
0
W

Move

0
E

Rotate

0
Alt + ↑   Shift + E

Planar rotate

0
R

Scale

0
↑   Shift + R

Uniform scale

0
Y

Transform

Deform
0
Ctrl + E

Bend

0
T

Element move (Tweak)

0
Ctrl + T

Soft drag

0
↑   Shift + Y

Flex tool

0
↑   Shift + S

Smooth tool

Duplicate
0
↑   Shift + X

Extrude

0
↑   Shift + L

Radial sweep

0
↑   Shift + Q

Grow quad row from edge

0
Z

Extend edge

0
↑   Shift + V

Mirror tool

Mesh Edit
0
Backspace

Delete

0
↑   Shift + Backspace

Remove

0
Ctrl + Backspace

Collapse

0
B

Bevel

0
↑   Shift + B

Polygon bevel

0
Alt + B

Sketch extrude

0
Ctrl + B

Create polygon of given type from vertex selection

0
C

Edge slice

0
↑   Shift + C

Polygon slice

0
Alt + C

Loop slice

0
D

Subdivide selected geometry

0
↑   Shift + D

Open subdivide options

0
F

Flip polygon normal

0
Ctrl + L

Split face by selected vertices

0
P

Make polygon

0
↑   Shift + T

Triple polygons (convert to triangles)

0
V

Spin edge

0
Alt + V

Spin quads

Curves
0
↑   Shift + O

Make open curve

0
Ctrl + P

Make closed curve

Vertex Tools
0
↑   Shift + W

Weight tool

0
↑   Shift + M

Morph tool

0
B

Open brush tips pie menu (only when tool is active)

0
O

Open large color picker pop-over (hover over UI color picker)

0
S

Swap foreground/background colors

0
↑   Shift +
+

Reposition the node and any child nodes further down the chain.

0
Ctrl +

Create a new node between an existing one.

0
+

Remove individual nodes.

0
E

Image ink rotate left

0
R

Image ink rotate right

0
D

Image ink scale up

0
F

Image ink scale down

0
↑   Shift + Z

Adjust offset amount (sticky key, only while Brush tool is active)

Multi-Res Sculpting
0
Alt + Num +

Subdivision level up

0
Alt + Num -

Subdivision level down

0
Ctrl + Num +

Current level up

0
Ctrl + Num -

Current level down

0
↑   Shift + Alt +
+

Move camera item

0
↑   Shift + Alt +
+

Move up/down direction only

0
Alt +
+

Rotate around target distance

0
Alt +
+

Rotate around Z axis

0
Ctrl +
+

Image ink scale up/down

0
Ctrl + Alt +
+

Move forward/backward only

0
Ctrl + Alt +
+

Adjust focal length

0

Zooms to cursor

0
Ctrl + A

Auto focus camera (only in a viewport defined as Camera and with auto-focus enabled)

0
Ctrl + F

Restart preview (only in the Preview viewport)

0
↑   Shift + Z

Select all animated items

0
Z

Select all animated channels

0
Ctrl + G

Group selected items (under group locator)

0
P

Parent in place

0
Ctrl + P

Parent

0
↑   Shift + P

Unparent in place

0
Ctrl + ↑   Shift + P

Unparent

Users must be in Items selection mode for these shortcuts to work.
0
↑   Shift +

Go to first frame

0
Ctrl +

Go to first keyframe

0
Ctrl +

Go to previous keyframe

0
↑   Shift +

Go back one frame

0
/

Start/stop animation playback

0
↑   Shift +

Go forward one frame

0
Ctrl +

Go to next keyframe

0
Ctrl +

Go to last keyframe

0
↑   Shift + Y

Key transforms

0
↑   Shift + E

Key rotations

0
↑   Shift + W

Key positions

0
↑   Shift + R

Key scale

0
S

Key selected channels

0
↑   Shift + S

Key selected items

0
A

Fit selected

0
Ctrl + F

Fit visible

0
↑   Shift + F

Fit visible width

0
Alt +

Pan view

0
Ctrl + Alt +

Scale view

0
Alt +

Scale graph size

0
Ctrl + Alt +

Box zoom (drag box to zoom)

0
Ctrl + ↑   Shift + V

Paste insert keyframes to selected channels

0
Ctrl + Alt + V

Paste replace keyframes to selected channels

0
F9

Render

0
Ctrl + F9

Render visible

0
↑   Shift + F9

Render selected

0
F10

Render current view

0
Alt + ↑   Shift + F9

Open render display window

0
F8

Open preview viewport

0
Ctrl + F

Focus under cursor

0

Preview zoom

0
+

Jump the preview out to the original focal length (only when zoomed in)

Source: Foundry

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Program information

Program name: Modo 12.1 Modo 12.1 (Imaging)

Modo is a surface modeling, sculpting, 3D painting and an animation software. It is developed by Foundry. Modo is provided as a trialware and runs under Windows, macOS and Linux.

Web page: foundry.com/products/modo

Last update: 1/3/2021 3:30 PM UTC

How easy to press shortcuts: 84%

More information >>

Updated: Updated program information. (2 updates.) 7/26/2020 11:16:59 PM New program added.
7/26/2020 11:18:05 PM Updated program information.

Shortcut count: 267

Platform detected: Windows and macOS mixed

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