QCad 3.22.0 keyboard shortcuts 

QCad 3.22.0    

Zeynel -
5 years ago
- Shortcuts
0
E then G

Parallel curve (through point)

0
E then Q

Inscribed in quadrilateral

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0
P then L

Draw polyline

-1
O then G

Polyline segments

0
O then C

Polyline from selection

0
O then L

Partial polyline along selection

0
O then A

Insert node

0
or O then I
0
O then P

Append nodes

0
O then D

Delete nodes

0
O then B

Delete segments between two nodes

0
O then T

Trim segments

0
O then R

Relocate start point

0
O then X

Change segment type

0
O then Q

Offset

0
O then M

Morph

0
O then S

Simplify

0
O then N

Normalize polylines

0
O then E

Logically close polylines

0
O then J

Logically open polylines

0
M then V

Move / copy

-1
R then O

Rotate

0
S then Z

Scale

0
M then I

Mirror

0
F then H

Filp horizontal

0
F then V

Flip vertical

0
M then R

Move and rotate

0
R then 2

Rotate two

0
A then E

Align reference points

0
M then A

Align

0
O then F

Offset (with distance)

0
O then H

Offset (with point)

0
R then M

Trim

0
or X then T
0
T then M

Trim both

0
L then E

Lengthen / shorten

0
S then S

Stretch

0
C then L,R

Clip to rectangle

0
C then H

Chamfer / bevel

0
R then N

Round

0
D then I

Divide

0
M then S

Split entities

0
D then 2

Break out segment

1
B then 2

Break out manual

0
A then X

Auto trim

0
D then 3

Break out gap

0
R then V

Reverse

0
M then T

Edit text

0
M then H

Edit hatch

0
X then P

Explode

0
M then F

Bring to front

0
M then B

Send to back

0
R then D

Reorder

0
M then D

Detect duplicates

0
M then Z

Detect zero-length entities

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0
P then R

Orthographic projection (cylindirical)

0
P then J

Isometric projection

0
P then C

Isometric projection (cylindirical)

0
M then X

Matrix transformation

0
X then P

Explode

0
B then V

Toggle visibility

0
B then S

Show all blocks

0
B then H

Hide all blocks

0
B then A

Add empty block

0
B then C

Create block from selection

0
B then L

Add layout block

0
B then R

Remove block

0
B then P

Purge unused blocks

0
B then N

Rename block

0
B then E

Edit block

0
B then D

Edit block from reference

0
B then Y

Copy block

0
E then M

Return to main drawing

0
B then +

Select block references

0
B then -

Deselect block references

0
B then I

Insert block

0
B then T

Create library item

0
U then A

Define block attribute

0
U then Y

Synchronize attributes

0
Y then V

Toggle visibility

0
Y then F

Toggle frozen status

0
Y then L

Toggle lock status

0
Y then O

Show only active

0
Y then S

Show all layers

1
Y then H

Hide all layers

0
Y then W

Thaw all layers

0
Y then Z

Freeze all layers

0
Y then K

Lock all layers

0
Y then N

Unlock all layers

0
Y then A

Add layer

0
Y then U

Add sublayer

0
Y then T

Create layer from selection

0
Y then R

Delete layer

0
Y then P

Purge unused layers

0
Y then E

Edit layer

0
Y then +

Select layer

0
or Y then C
0
Y then -

Deselect layer

0
or Y then D
0
G then E

Script shell

0
X then C

Run script

0
S then F

Free

0
S then G

Grid

0
S then E

End

0
S then T

On entity

0
S then U

Perpendicular

0
S then B

Tangential

0
S then C

Center

0
S then R

Reference

0
S then M

Middle

0
S then N

Middle manual

0
S then D

Distance

0
S then H

Distance manual

0
S then I

Intersection

0
S then Y

Intersection manual

0
S then A

Auto

0
S then X

Coordinate

0
S then O

Polar coordinate

0
. then X

X/Y from points

0
. then Y

Y/X from points

0
S then K

Center of selection

0
E then N

Restrictions off

0
E then O

Restrict orthogonally

0
E then H

Restrict horizontally

0
E then V

Restrict vertically

0
E then L

Restrict angle or length

0
R then Z

Set relative zero

0
R then L

Lock relative zero

0
S then Q

Lock snap

Source: Qcad (pdf)

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Program information

Program name: QCad 3.22.0 QCad 3.22.0 (Imaging)

Web page: qcad.org

Last update: 11/11/2019 20.10 UTC

How easy to press shortcuts: 59%

More information >>

Shortcut count: 272

Platform detected: Windows or Linux

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