AutoCAD LT (2024) keyboard shortcuts 

AutoCAD LT (2024)  

Zeynel -
9 months ago
- Shortcuts
0
M then L then C

MLEADERCOLLECT / Organizes selected multileaders that contain blocks into rows or columns, and displays the result with a single leader.

0
M then L then D

MLEADER / Creates a multileader object.

0
M then L then E

MLEADEREDIT / Adds leader lines to, or removes leader lines from, a multileader object.

0
M then L then S

MLEADERSTYLE / Creates and modifies multileader styles.

0
M then O

PROPERTIES / Controls properties of existing objects.

0
M then S

MSPACE / Switches from paper space to a model space viewport.

0
M then S then M

MARKUP / Opens the Markup Set Manager.

0
M then T

MTEXT / Creates a multiline text object.

0
M then V

MVIEW / Creates and controls layout viewports.

0
N then O then R then T then H

GEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file.

0
Z then I then P

ETRANSMIT / Creates a Self-Extracting or Zipped Transmittal Package.

0
W then H then E then E then L

NAVSWHEEL / Displays a wheel that contains a collection of view navigation tools.

0
X then A

XATTACH / Inserts a DWG file as an external reference (xref).

0
X then B

XBIND / Binds one or more definitions of named objects in an xref to the current drawing.

0
X then C

XCLIP / Crops the display of a selected external reference or block reference to a specified boundary.

0
X then L

XLINE / Creates a line of infinite length.

0
X then R

XREF / Starts the EXTERNALREFERENCES command.

0
V then G then O

VIEWGO / Restores a named view.

0
J then O then G

DIMJOGGED / Creates jogged dimensions for circles and arcs.

0
O then P

OPTIONS / Customizes the program settings.

0
O then S

OSNAP / Sets running object snap modes.

0
T then A

TEXTALIGN / Aligns multiple text objects vertically, horizontally, or obliquely

0
T then B

TABLE / Creates an empty table object.

0
T then E then D then I then T

TEXTEDIT / Edits a dimensional constraint, dimension, or text object.

0
T then H

THICKNESS / Sets the default 3D thickness property when creating 2D geometric objects.

0
T then I

TILEMODE / Controls whether paper space can be accessed.

0
T then O then L

TOLERANCE / Creates geometric tolerances contained in a feature control frame.

0
T then P

TOOLPALETTES / Opens the Tool Palettes window.

0
T then R

TRIM / Trims objects to meet the edges of other objects.

0
T then S

TABLESTYLE / Creates, modifies, or specifies table styles.

0
U then C

UCSMAN / Manages defined user coordinate systems.

0
U then N

UNITS / Controls coordinate and angle display formats and precision.

0
U then N then H then I then D then E

UNISOLATEOBJECTS / Displays UNISOLATE objects previously hidden with the ISOLATEOBJECTS or HIDEOBJECTS command.

0
U then N then I

UNION / Unions two solid or two region objects.

0
S then C

SCALE / Enlarges or reduces selected objects, keeping the proportions of the object the same after scaling.

0
S then C then R

SCRIPT / Executes a sequence of commands from a script file.

0
S then E then T

SETVAR / Lists or changes the values of system variables.

0
S then H then A

SHADEMODE / Starts the VSCURRENT command.

0
S then N

SNAP / Restricts cursor movement to specified intervals.

0
S then O

SOLID / Creates solid-filled triangles and quadrilaterals.

0
S then P

SPELL / Checks spelling in a drawing.

0
S then P then E

SPLINEDIT / Edits a spline or spline-fit polyline.

0
S then P then L

SPLINE / Creates a smooth curve that passes through or near specified points.

0
S then S then M

SHEETSET / Opens the Sheet Set Manager.

0
S then T

STYLE / Creates, modifies, or specifies text styles.

0
S then U

SUBTRACT / Creates a new region by subtracting one overlapping region from another.

0
R then C

REVCLOUD /Creates or modifies a revision cloud.

0
R then E

REGEN / Regenerates the entire drawing from the current viewport.

0
R then E then A

REGENALL / Regenerates the drawing and refreshes all viewports.

0
R then E then C

RECTANG / Creates a rectangular polyline.

0
R then E then G

REGION / Converts an object that encloses an area into a region object.

0
R then E then N

RENAME / Changes the names assigned to items such as layers and dimension styles.

0
R then E then V

REVDATE /Inserts or updates a block containing user name, current time and date, and drawing name.

0
R then O

ROTATE / Rotates objects around a base point.

S-U

V-Z

P-R

Source: Autodesk.com

D-F

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G-I

M-O

J-L

The following commands change based on specific editor pane you are actively using.

A-C


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Program information

Program name: AutoCAD LT (2024) AutoCAD LT (2024) (Imaging)

Web page: autodesk.com/products/autocad-...

How easy to press shortcuts: 64%

More information >>

Shortcut count: 204

Platform detected: Windows or Linux

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