|
Duplicate selected object(s). |
||
|
Move camera forward |
||
Place a copy of the selected model from the Model Library |
|||
|
Move the selected object(s) up or down. |
||
|
Place a new model with +/-0 to 50% random scale |
||
|
Move camera forward |
||
+ |
Pan camera |
||
|
Move camera backward |
||
|
Move camera very slowly |
||
|
Move the selected object(s) along the X axis. This also applies to the Move and Advanced Move Effects in Movie Mode. |
||
|
Reset camera pitch to horizontal viewpoint |
||
|
Move camera right |
||
|
Hold down this key while placing the mouse cursor on a Color Map slot or NormalMap slot to view the alpha channel of the texture. |
||
|
Move the selected object(s) along the Z axis. This also applies to the Move and Advanced Move Effects in Movie Mode. |
||
|
(click on an Object Selection icon) Select/De-select an object from the current selection. |
||
|
Editor Quality: 1 Star (All shadow types and some Movie Effects off). |
||
|
Pan camera very fast |
||
|
Toggle between Build Mode and Theater Mode. Theater Mode hides the user interface in Build Mode. |
||
|
Toggle between automatic and manual update of the High-Quality Preview. |
||
|
Hold down this key to temporarily show the shadows from Spotlights. |
||
|
Place or move object(s) to make them snap to the Lumion Terrain while ignoring all other object types. |
||
|
Editor Quality: 4 Stars (Highest quality level. Everything on). |
||
+ |
(double-click on models) Instantly move the camera to the model that you clicked on |
||
|
(when rotating selected objects) Temporarily turn the 45 degree angle snapping off. |
||
|
Scale (size) an object using the mouse. |
||
|
(click anywhere) De-select all objects. |
||
|
Move camera faster |
||
|
Move camera left |
||
|
Move camera very fast |
||
|
Move camera very slowly |
||
or
|
|||
or
|
|||
+ |
Look around |
||
|
Rectangular selection tool for selecting multiple objects. |
||
|
Accept current Line and start a new Line |
||
|
Use these keys to save up to 10 camera Viewpoints in Photo Set 1 while editing a camera animation in a Clip. |
||
|
Load previously saved camera Viewpoints. The saved slots are also available as easily accessible thumbnail images in Photo Set 1 in Photo Mode. |
||
|
Cluster Placement: Place 10 copies of the selected model from the Model Library at random positions |
||
|
Editor Quality: 2 Stars (Lumion Landscape shadows and OmniShadow off). |
||
|
Move camera very fast |
||
|
Move camera left |
||
|
Move camera faster |
||
|
Pan camera faster |
||
|
Toggle between low-quality and high-quality trees and plants. |
||
|
Add a point to the current Line |
||
|
Add new rectangular selection to existing selection. |
||
|
Move camera very fast |
||
|
Change the heading of the selected object(s). |
||
|
Place or move object(s) to make their orientation adapt to the surface below them, provided that the surface is facing the sky, i.e. less than 90 degree angles. Trees and plants are not affected by this function. |
||
|
(while rendering) While rendering, hold down this key to show the frames per second. |
||
|
Load previously saved camera Viewpoints. The saved slots are also available as easily accessible thumbnail images in Photo Set 1 in Photo Mode. |
||
Move camera forwards / backwards |
|||
|
Orbit camera. Move the camera so that the crosshairs [ ] are placed at the point on a model that you want to orbit around |
||
+ |
(double-click on models) Instantly teleport to the position that you clicked on |
||
|
Place or move object(s) horizontally with snapping turned off. |
||
|
Move camera up |
||
|
Pan camera very slowly |
||
|
Save up to 10 camera viewpoints in Photo Set 1 in Photo Mode. When using MyLumion, the Photos are saved only for MyLumion Panorama Viewpoints |
||
|
Hold down this key while dragging points on the red and blue lines to move them more accurately. |
||
Advertisement |
|||
|
Move camera down |
||
|
Load previously saved camera Viewpoints. The saved slots are also available as easily accessible thumbnail images in Photo Set 1 in Photo Mode |
||
|
Move camera very slowly |
||
|
Move camera very fast |
||
|
Move camera faster |
||
Remove a point from the current Line |
|||
|
Move camera right |
Advertisement
|
Move camera backward |
||
|
Move camera very slowly |
||
|
Move camera faster |
||
or
|
|||
or
|
|||
|
Move camera very fast |
||
or
|
|||
Place button -> Cluster Placement function |
|||
|
Cluster Placement with random size: Place 10 copies of the selected model from the Model Library at random positions with +/-0 to 50% random size |
||
Select button |
|||
Place button -> Mass Placement function |
|||
Move free, Move up and Move horizontal buttons |
|||
Place, Move free, Move up and Move horizontal buttons:
|
Place button |
|||
Press
|
|
Editor Quality: 3 Stars (Lumion Landscape shadows off). |
Rotate |
|||
F + Rotate selected object(s) + Move the mouse cursor to another surface: The heading of the selected objects will match the orientation of the surface below the mouse cursor
|
|||
K + Rotate selected object(s): Make all of the objects face the mouse cursor.
|
|||
Scale
|
|||
|
(while mouse cursor is over the Timeline Slider) The frame count can now be displayed above the Timeline by pressing the CTRL key whilst the mouse is over the Timeline Slider. If you select to render to a frame range, the Timeline Slider displays the frame count by default, until you choose to render with another option. Whilst using the frame range option, you can toggle the display to show the seconds counter using the CTRL key whilst the mouse cursor is over the Timeline Slider. |
||
Mass Move Effect |
|||
|
Add a Node to the current Path. |
||
Remove a Node from the current Path. |
|||
|
A line is drawn to preview curves and smoothing of the Path |
|
Use these keys to save up to 10 camera Viewpoints in Photo Set 1 in Photo Mode. |
What is your favorite Lumion 10 hotkey? Do you have any useful tips for it? Let other users know below.
1104982
497575
410897
364747
306151
276541
17 hours ago
23 hours ago
Yesterday
Yesterday
1 days ago Updated!
2 days ago Updated!
Latest articles