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Toggle coordinate display |
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Toggle Grid |
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Cycle isometric planes |
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Toggle running object snaps |
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Toggle Pick Style |
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Toggle Hide pallets |
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Toggle Coords |
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Toggle Infer Constraints |
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New Drawing |
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Save drawing |
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Open drawing |
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Plot dialog box |
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Switch to next |
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Switch to previous drawing |
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Switch to previous tab in current drawing |
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Switch to next tab in current drawing |
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Exit |
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Select all objects |
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Copy object |
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Cut object |
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Paste object |
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Copy to clipboard with base point |
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Paste data as block |
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Undo last action |
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Redo last action |
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Cancel current command |
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ARC / Creates an arc |
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ADCENTER / Manages and inserts content such as blocks, xrefs, and hatch patterns |
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AREA / Calculates the area and perimeter of objects or of defined areas |
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ALIGN / Aligns objects with other objects in 2D and 3D |
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APPLOAD / Load Application |
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ARRAY / Creates multiple copies of objects in a pattern |
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ACTRECORD / Starts the Action Recorder |
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ACTUSERMESSAGE / Inserts a user message into an action macro |
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ACTUSERINPUT / Pauses for user input in an action macro |
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ACTSTOP / Stops the Action Recorder and provides the option of saving the recorded actions to an action macro file |
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ATTIPEDIT / Changes the textual content of an attribute within a block |
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ATTDEF / Redefines a block and updates associated attributes |
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ATTEDIT / Changes attribute information in a block |
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BLOCK / Creates a block definition from selected objects |
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BCLOSE / Closes the Block Editor |
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BEDIT / Opens the block definition in the Block Editor |
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HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill |
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BOUNDARY / Creates a region or a polyline from an enclosed area |
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BREAK / Breaks the selected object between two points |
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BSAVE / Saves the current block definition |
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BVSTATE / Creates, sets, or deletes a visibility state in a dynamic block |
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CAMERA / Sets a camera and target location to create and save a 3D perspective view of objects |
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CONSTRAINTBAR / A toolbar-like UI element that displays the available geometric constraints on an object |
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PROPERTIES / Controls properties of existing objects |
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CHAMFER / Bevels the edges of objects |
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CHECKSTANDARDS / Checks the current drawing for standards violations |
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COMMANDLINE / Displays the Command Line window |
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COLOR / Sets the color for new objects |
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COPY / Copies objects a specified distance in a specified direction |
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CTABLESTYLE / Sets the name of the current table style |
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NAVVCUBE / Controls the visibility and display properties of the ViewCube tool |
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CYLINDER / Creates a 3D solid cylinder |
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ARC / Creates an arc |
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ADCENTER / Manages and inserts content such as blocks, xrefs, and hatch patterns |
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AREA / Calculates the area and perimeter of objects or of defined areas |
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ALIGN / Aligns objects with other objects in 2D and 3D |
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APPLOAD / Load Application |
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ARRAY / Creates multiple copies of objects in a pattern |
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ACTRECORD / Starts the Action Recorder |
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ACTUSERMESSAGE / Inserts a user message into an action macro |
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ACTUSERINPUT / Pauses for user input in an action macro |
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ACTSTOP / Stops the Action Recorder and provides the option of saving the recorded actions to an action macro file |
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ATTIPEDIT / Changes the textual content of an attribute within a block |
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ATTDEF / Redefines a block and updates associated attributes |
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ATTEDIT / Changes attribute information in a block |
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BLOCK / Creates a block definition from selected objects |
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BCLOSE / Closes the Block Editor |
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BEDIT / Opens the block definition in the Block Editor |
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HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill |
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BOUNDARY / Creates a region or a polyline from an enclosed area |
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BREAK / Breaks the selected object between two points |
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BSAVE / Saves the current block definition |
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BVSTATE / Creates, sets, or deletes a visibility state in a dynamic block |
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CAMERA / Sets a camera and target location to create and save a 3D perspective view of objects |
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CONSTRAINTBAR / A toolbar-like UI element that displays the available geometric constraints on an object |
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PROPERTIES / Controls properties of existing objects |
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CHAMFER / Bevels the edges of objects |
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CHECKSTANDARDS / Checks the current drawing for standards violations |
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COMMANDLINE / Displays the Command Line window |
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COLOR / Sets the color for new objects |
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COPY / Copies objects a specified distance in a specified direction |
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CTABLESTYLE / Sets the name of the current table style |
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NAVVCUBE / Controls the visibility and display properties of the ViewCube tool |
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CYLINDER / Creates a 3D solid cylinder |
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DIMSTYLE / Creates and modifies dimension styles |
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DIMANGULAR / Creates an angular dimension |
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DIMARC / Creates an arc length dimension |
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DIMBASELINE / Creates a linear, angular, or ordinate dimension from the baseline of the previous or selected dimension |
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DBCONNECT / Provides an interface to external database tables |
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DIMCENTER / Creates the center mark or the centerlines of circles and arcs |
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DIMCONTINUE / Creates a dimension that starts from an extension line of a previously created dimension |
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DIMCONSTRAINT / Applies dimensional constraints to selected objects or points on objects |
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DIMDISASSOCIATE / Removes associativity from selected dimensions |
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DIMDIAMETER / Creates a diameter dimension for a circle or an arc |
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DIMEDIT / Edits dimension text and extension lines |
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DIST / Measures the distance and angle between two points |
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DIVIDE / Creates evenly spaced point objects or blocks along the length or perimeter of an object |
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DIMJOGLINE / Adds or removes a jog line on a linear or aligned dimension |
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DIMJOGGED / Creates jogged dimensions for circles and arcs |
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DATALINK / The Data Link dialog box is displayed |
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DATALINKUPDATE / Updates data to or from an established external data link |
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DONUT / Creates a filled circle or a wide ring |
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DIMORDINATE / Creates ordinate dimensions |
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DIMOVERRIDE / Controls overrides of system variables used in selected dimensions |
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DRAWORDER / Changes the draw order of images and other objects |
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DIMRADIUS / Creates a radius dimension for a circle or an arc |
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DIMREASSOCIATE / Associates or re-associates selected dimensions to objects or points on objects |
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DRAWINGRECOVERY / Displays a list of drawing files that can be recovered after a program or system failure |
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DSETTINGS / Sets grid and snap, polar and object snap tracking, object snap modes, Dynamic Input, and Quick Properties |
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TEXT / Creates a single-line text object |
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DVIEW / Defines parallel projection or perspective views by using a camera and target |
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DATAEXTRACTION / Extracts drawing data and merges data from an external source to a data extraction table or external file |
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ERASE / Removes objects from a drawing |
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