Autodesk Inventor (2022) Tastatürkürzel 

Autodesk Inventor (2022)  

Zeynel -
2 years ago
- Tastaturkürzel
0
D

GENERAL DIMENSION / Adds a dimension to a sketch or drawing.

0
H Dann N

HOLE/THREAD NOTES / Adds a hole or thread note with a leader line.

0
O

ORDINATE DIMENSION SET / Activates the Ordinate Dimension Set command.

0
O Dann D

ORDINATE DIMENSION / Adds an ordinate dimension.

0
P Dann N

PUNCH NOTES / Creates a punch note.

Drawing Manager
0
A Dann V

AUXILIARY VIEW / Places an auxiliary view by projecting from an edge or line in a parent view.

0
B

BALLOON, BOM / Activates the Balloon tool or displays the BOM Properties dialog box, depending on the work environment.

0
B Dann V

BASE VIEW / Creates a base view. BRV BREAK / Creates a broken, foreshortened view.

0
B Dann O

BREAK OUT / Removes a defined area of material to expose obscured parts or features in an existing drawing view.

0
C Dann R

CROP / Use to set boundary type and visibility of crop cut lines for crop operations.

0
D Dann V

DETAIL VIEW / Provides circular and rectangular shapes of detail profile.

0
P Dann V

PROJECTED VIEW / Creates a projected view.

0
R Dann D

RETRIEVE DIMENSIONS / Retrieves model dimensions in a drawing.

0
S Dann V

SECTION VIEW / Creates a section view.

Dynamic Simulation
0
A Dann V Dann I

PUBLISH MOVIE / Creates AVI animation.

0
C Dann C

CONVERT ASSEMBLY CONSTRAINTS / Converts assembly constraints.

0
C Dann S Dann A

PUBLISH TO STUDIO / Creates studio animation.

0
D Dann M

DYNAMIC MOTION / Dynamic part motion.

0
F

FORCE / Applies force on the selected objects.

0
F Dann E Dann A

EXPORT TO FEA / Exports to FEA.

0
J

INSERT JOINT / Inserts joint.

0
M Dann S

MECHANISM STATUS AND REDUNDANCIES / Provides model status information and guides you through the process of repairing redundant constraints.

0
O Dann G

OUTPUT GRAPHER / Displays graphs and numerical values of all the input and output variables in a simulation during and after the simulation completes.

0
R Dann F

REFERENCE FRAME / Creates a Reference Frame from the input provided.

0
S Dann E Dann T

DYNAMIC SIMULATION SETTINGS / Sets options that apply to the entire Dynamic Simulation session.

0
T Dann O

TORQUE / Applies torque on the selected objects.

0
T Dann R

TRACE / Creates the absolute or relative kinematic values (trajectory, velocity, and acceleration) of one or more points placed anywhere on a component.

0
U Dann F

UNKNOWN FORCE / Calculates the required force, torque, or jack to keep a mechanism in static equilibrium for a given position

Frame Analysis
0
A

ANIMATE RESULTS / Animates the selected simulation results.

0
A Dann M

AXIAL MOMENT / Adds an axial moment.

0
B

PROBE / Displays the simulation results for a specific point on the model.

0
B Dann C

BOUNDARY CONDITIONS / Toggles display of all boundary conditions.

0
B Dann D

BEAM DETAIL / Displays detailed results (diagrams, tables) for the selected beams of a structure.

0
B Dann M

BENDING MOMENT / Applies the bending moment to the selected beam.

0
C

CREATE SIMULATION / Creates a simulation.

0
C Dann B

COLOR BAR / Edits color bar.

0
C Dann L

CONTINUOUS LOAD / Applies and distributes uniform load along the beam you select.

0
D

DIAGRAM / Adds custom user diagram.

0
E Dann X

EXPORT / Exports to robot structural analysis.

0
F

FORCE / Applies a force of the specified magnitude to the selected faces, edges, or vertices.

0
F Dann L

FLOATING PINNED CONSTRAINT / Adds floating pinned constraint.

0
L Dann B

BEAM LABELS / Toggles display of beam labels.

0
L Dann N

NODE LABELS / Toggles display of node labels.

0
L Dann P

PROBE LABELS / Toggles visibility of probe labels.

0
L Dann S

LOCAL SYSTEMS / Toggles display of beam local systems.

0
L Dann V

LOAD VALUES / Toggles display of load values.

0
M Dann A

BEAM MATERIALS / Enables you to change the material of the beam.

0
M Dann O

MOMENT / Applies the general moment to the selected beam.

0
N

NO SHADING / Turns off the Shaded Results display.

0
P

BEAM PROPERTIES / Provides physical and engineering properties of a frame member, and enables you to customize the data.

0
P Dann N

PINNED CONSTRAINT / Applies pinned constraint when no displacement and free rotation is allowed on beam or node.

0
R

REPORT / Generates a report.

0
R Dann E

RELEASE / Assigns a release of specified degrees of freedom to a selected beam in a structure.

0
R Dann L

RIGID LINK / Enables you to define a rigid link between selected nodes in a frame structure.

0
S

SIMULATE / Runs a simulation.

0
X

FIXED CONSTRAINT / Applies a fixed constraint on selected faces, edges, or vertices.

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Mold Design
0
2 Dann D

2D DRAWING / Creates one or more drawing documents.

0
A Dann M

ANIMATE RESULTS / Animates the selected simulation results.

0
A Dann O

ADJUST ORIENTATION / Prompts the Adjust Orientation dialog box.

0
A Dann P

ADJUST POSITION / Prompts the Adjust Position dialog box.

0
A Dann R

AUTO RUNNER SKETCH / Creates an auto runner sketch.

0
A Dann U

MOLD BASE AUTHOR / Assigns component attributes before inserting a user defined mold base.

0
B Dann C

BRIDGE CURVE / Connects curves by G2 continuity.

0
B Dann L

MOLD BOOLEAN / Integrates the interference checking function and the Boolean calculation.

0
B Dann R

BOUNDED RUNOFF SURFACE / Creates a runoff surface.

0
C Dann C

COOLING CHANNEL CHECK / Checks cooling channels for safety, interference, and distance between cooling system segments.*

0
C Dann C

PLACE CORE AND CAVITY / Places or deletes imported core and cavity.*

0
C Dann D

CORE/CAVITY / Core/Cavity design and analysis environment.

0
C Dann H

COOLING CHANNEL / Creates a cooling channel.*

0
C Dann H

CREATE HEEL / Creates one or more heels on an insert.*

0
C Dann I

CREATE INSERT / Creates an insert.

0
C Dann M

COMBINE CORES AND CAVITIES / Creates, edits, or deletes a combined core or cavity.

0
C Dann P

PLACE CORE PIN / Places a core pin into a mold.

0
C Dann S

COOLING COMPONENT / Specifies the components that conduct the coolant through the cooling channels.

0
C Dann W

COLD WELL / Defines the cold wells that are at the end of the sprue or on a runner.

0
D Dann W

DEFINE WORKPIECE SETTING / Enables you to generate a rectangular or cylindrical workpiece, which is the precondition for generating the core and cavity.

0
E Dann J

EJECTOR / Creates an ejector pin to eject a plastic part.

0
E Dann M

EDIT MOLDABLE PART / Edits a moldable part.

0
E Dann S

USE EXISTING SURFACE / Creates, edits, or deletes the existing patching or runoff surface.

Part
0
1

TOGGLE SMOOTH / Activates the toggle smooth command.

0
E

EDIT FORM / Edits an existing form to add, remove, or modify controls.

Placed Features
0
C Dann H

CHAMFER / Creates a chamfer.

0
D Dann E

DIRECT EDIT / Allows you to make quick edits to existing solids.

0
E Dann F

END FILL / Adds a weld end fill annotation in a drawing view or on a 3D weld bead to represent the hatched or filled region indicating the end of a weld bead.

0
F

FILLET / Creates a fillet in part and assembly files.

0
G Dann W

GROOVE WELD / Creates a groove weld feature in a weldment assembly that connects two face sets with a solid weld bead.

0
M Dann I

MIRROR / Creates a mirror feature.

0
Q

CREATE IMATE / Displays the Create iMate dialog box, for developing iMates.

0
R Dann P

RECTANGULAR PATTERN / Creates rectangular pattern of feature.

0
S

2D SKETCH / Activates the 2D Sketch command.

0
S Dann 3

NEW SKETCH / Activates the 3D Sketch command.

0
S Dann H

SHELL / Removes material from a part interior, creating a hollow cavity with walls of a specified thickness.

1
T Dann H

THREAD / Creates threads in holes or on shafts, studs, or bolts.

0
W

FILLET / Activates the Fillet tool.

0
W Dann S

WELDING SYMBOL / Provides annotation and acts as a grouping mechanism by referencing multiple beads with a single welding symbol.

Presentation
0
C Dann V

CREATE VIEW / Adds a new presentation view.

0
T

TWEAK COMPONENTS / Tweaks components in a presentation.

Sheet Metal
0
B Dann E

BEND / Creates a bend.

0
C Dann C

CORNER CHAMFER / Activates the corner chamfer command.

0
C Dann F

CONTOUR FLANGE / Creates a contour flange.

0
C Dann R

CORNER ROUND / Adds fillets or rounds to one or more corners of a sheet metal part.

0
C Dann S

CORNER SEAM / Defines the corner seams you add to sheet metal faces.

0
F Dann A

FACE / Creates a sheet metal face.

0
F Dann O

FOLD / Defines the fold in a sheet metal face along a sketched line that terminates at face edges.

0
H Dann E Dann M

HEM / Creates a folded hem along sheet metal edges.

0
P Dann T

PUNCHTOOL / Defines the punch of a 3D shape into a sheet metal face.

-1
S Dann T

SHEET METAL DEFAULTS / Changes the options and parameters for the active sheet metal part from those options defined by the selected Sheet Metal Rule.

Sketch
0
A

BASELINE SET, ANIMATE, ARC / Activates the Baseline Set, Animate, or Arc tool, depending on the work environment.

0
A Dann 3

THREE POINT ARC / Draws a three-point arc using dynamic input.

0
A Dann D

AUTO DIMENSION / Prompts the Auto Dimension dialog box.

0
B Dann E

BEND / Creates a bend.

0
C Dann E

CENTER POINT CIRCLE / Draws a center point circle using dynamic input.

0
C Dann H

CHAMFER / Creates a chamfer.

0
C Dann P

CIRCULAR PATTERN / Creates circular pattern of sketch geometry.

0
E Dann L

ELLIPSE / Creates an ellipse with a center point, a major axis, and a minor axis that you define.

0
E Dann X

EXTEND / Makes surfaces larger in one or more directions.

0
F Dann I

FILLET / Adds fillets or rounds to one or more edges of a part, between two face sets, or between three adjacent face sets.

0
H

FILL/HATCH SKETCH REGION / Hatches or color fills an enclosed boundary in a drawing sketch.

0
I

VERTICAL / Activates the vertical constraint tool.

0
L

LINE / Creates a line or arc.

0
M Dann I

MIRROR / Mirrors sketch geometry about a selected plane.

0
M Dann O

MOVE / Moves selected sketch geometry from point to point, or move a copy of the geometry.

0
O

OFFSET / Duplicates selected sketch geometry, and positions it an offset distance from the original.

0
P Dann O

POINT, CENTER POINT / Sketches points and center points.

0
P Dann O Dann L

POLYGON / Creates polygon shapes.

0
R Dann E Dann C

TWO POINT RECTANGLE / Draws a two-point rectangle using dynamic input.

0
R Dann E Dann C Dann 3

THREE POINT RECTANGLE / Draws a three-point rectangle using dynamic input.

0
R Dann O

ROTATE COMPONENT / Activates the Rotate Component command.

0
R Dann P

RECTANGULAR PATTERN / Creates rectangular pattern of sketch geometry.

0
S Dann P

SPLINE / Creates a spline.

0
T Dann C

TANGENT CIRCLE / Creates circle tangent to three lines.

0
X

TRIM / Activates the Trim command.

Sketch Features
0
B Dann P

BEND PART / Bends a portion of a part.

0
E

EXTRUDE / Extrudes a profile.

0
H

HOLE / Creates a hole in a feature.

0
L Dann O

LOFT / Creates lofted features or bodies by blending multiple profiles into smooth shapes between the profiles or part faces.

0
R

REVOLVE / Revolves a sketch.

0
S Dann W

SWEEP / Creates a sweep feature.

Stress Analysis
0
A

ANIMATE RESULTS / Animates the selected simulation results.


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Programmname: Autodesk Inventor (2022) Autodesk Inventor (2022) (Wissenschaftlich)

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Aktualisiert: Einige Verknüpfungen hinzugefügt. (2 Aktualisierung.) 29.06.2022 00:23:19 Neues Programm hinzugefügt.
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