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GENERAL DIMENSION / Adds a dimension to a sketch or drawing. |
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HOLE/THREAD NOTES / Adds a hole or thread note with a leader line. |
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ORDINATE DIMENSION SET / Activates the Ordinate Dimension Set command. |
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ORDINATE DIMENSION / Adds an ordinate dimension. |
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PUNCH NOTES / Creates a punch note. |
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Drawing Manager
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AUXILIARY VIEW / Places an auxiliary view by projecting from an edge or line in a parent view. |
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BALLOON, BOM / Activates the Balloon tool or displays the BOM Properties dialog box, depending on the work environment. |
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BASE VIEW / Creates a base view. BRV BREAK / Creates a broken, foreshortened view. |
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BREAK OUT / Removes a defined area of material to expose obscured parts or features in an existing drawing view. |
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CROP / Use to set boundary type and visibility of crop cut lines for crop operations. |
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DETAIL VIEW / Provides circular and rectangular shapes of detail profile. |
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PROJECTED VIEW / Creates a projected view. |
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RETRIEVE DIMENSIONS / Retrieves model dimensions in a drawing. |
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SECTION VIEW / Creates a section view. |
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Dynamic Simulation
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PUBLISH MOVIE / Creates AVI animation. |
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CONVERT ASSEMBLY CONSTRAINTS / Converts assembly constraints. |
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PUBLISH TO STUDIO / Creates studio animation. |
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DYNAMIC MOTION / Dynamic part motion. |
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FORCE / Applies force on the selected objects. |
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EXPORT TO FEA / Exports to FEA. |
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INSERT JOINT / Inserts joint. |
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MECHANISM STATUS AND REDUNDANCIES / Provides model status information and guides you through the process of repairing redundant constraints. |
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OUTPUT GRAPHER / Displays graphs and numerical values of all the input and output variables in a simulation during and after the simulation completes. |
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REFERENCE FRAME / Creates a Reference Frame from the input provided. |
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DYNAMIC SIMULATION SETTINGS / Sets options that apply to the entire Dynamic Simulation session. |
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TORQUE / Applies torque on the selected objects. |
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TRACE / Creates the absolute or relative kinematic values (trajectory, velocity, and acceleration) of one or more points placed anywhere on a component. |
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UNKNOWN FORCE / Calculates the required force, torque, or jack to keep a mechanism in static equilibrium for a given position |
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Frame Analysis
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ANIMATE RESULTS / Animates the selected simulation results. |
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AXIAL MOMENT / Adds an axial moment. |
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PROBE / Displays the simulation results for a specific point on the model. |
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BOUNDARY CONDITIONS / Toggles display of all boundary conditions. |
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BEAM DETAIL / Displays detailed results (diagrams, tables) for the selected beams of a structure. |
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BENDING MOMENT / Applies the bending moment to the selected beam. |
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CREATE SIMULATION / Creates a simulation. |
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COLOR BAR / Edits color bar. |
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CONTINUOUS LOAD / Applies and distributes uniform load along the beam you select. |
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DIAGRAM / Adds custom user diagram. |
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EXPORT / Exports to robot structural analysis. |
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FORCE / Applies a force of the specified magnitude to the selected faces, edges, or vertices. |
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FLOATING PINNED CONSTRAINT / Adds floating pinned constraint. |
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BEAM LABELS / Toggles display of beam labels. |
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NODE LABELS / Toggles display of node labels. |
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PROBE LABELS / Toggles visibility of probe labels. |
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LOCAL SYSTEMS / Toggles display of beam local systems. |
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LOAD VALUES / Toggles display of load values. |
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BEAM MATERIALS / Enables you to change the material of the beam. |
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MOMENT / Applies the general moment to the selected beam. |
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NO SHADING / Turns off the Shaded Results display. |
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BEAM PROPERTIES / Provides physical and engineering properties of a frame member, and enables you to customize the data. |
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PINNED CONSTRAINT / Applies pinned constraint when no displacement and free rotation is allowed on beam or node. |
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REPORT / Generates a report. |
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RELEASE / Assigns a release of specified degrees of freedom to a selected beam in a structure. |
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RIGID LINK / Enables you to define a rigid link between selected nodes in a frame structure. |
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SIMULATE / Runs a simulation. |
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FIXED CONSTRAINT / Applies a fixed constraint on selected faces, edges, or vertices. |
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Advertisement |
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Mold Design
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2D DRAWING / Creates one or more drawing documents. |
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ANIMATE RESULTS / Animates the selected simulation results. |
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ADJUST ORIENTATION / Prompts the Adjust Orientation dialog box. |
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ADJUST POSITION / Prompts the Adjust Position dialog box. |
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AUTO RUNNER SKETCH / Creates an auto runner sketch. |
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MOLD BASE AUTHOR / Assigns component attributes before inserting a user defined mold base. |
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BRIDGE CURVE / Connects curves by G2 continuity. |
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MOLD BOOLEAN / Integrates the interference checking function and the Boolean calculation. |
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BOUNDED RUNOFF SURFACE / Creates a runoff surface. |
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COOLING CHANNEL CHECK / Checks cooling channels for safety, interference, and distance between cooling system segments.* |
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PLACE CORE AND CAVITY / Places or deletes imported core and cavity.* |
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CORE/CAVITY / Core/Cavity design and analysis environment. |
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COOLING CHANNEL / Creates a cooling channel.* |
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CREATE HEEL / Creates one or more heels on an insert.* |
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CREATE INSERT / Creates an insert. |
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COMBINE CORES AND CAVITIES / Creates, edits, or deletes a combined core or cavity. |
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PLACE CORE PIN / Places a core pin into a mold. |
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COOLING COMPONENT / Specifies the components that conduct the coolant through the cooling channels. |
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COLD WELL / Defines the cold wells that are at the end of the sprue or on a runner. |
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DEFINE WORKPIECE SETTING / Enables you to generate a rectangular or cylindrical workpiece, which is the precondition for generating the core and cavity. |
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EJECTOR / Creates an ejector pin to eject a plastic part. |
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EDIT MOLDABLE PART / Edits a moldable part. |
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USE EXISTING SURFACE / Creates, edits, or deletes the existing patching or runoff surface. |
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Part
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TOGGLE SMOOTH / Activates the toggle smooth command. |
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EDIT FORM / Edits an existing form to add, remove, or modify controls. |
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Placed Features
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CHAMFER / Creates a chamfer. |
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DIRECT EDIT / Allows you to make quick edits to existing solids. |
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END FILL / Adds a weld end fill annotation in a drawing view or on a 3D weld bead to represent the hatched or filled region indicating the end of a weld bead. |
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FILLET / Creates a fillet in part and assembly files. |
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GROOVE WELD / Creates a groove weld feature in a weldment assembly that connects two face sets with a solid weld bead. |
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MIRROR / Creates a mirror feature. |
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CREATE IMATE / Displays the Create iMate dialog box, for developing iMates. |
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RECTANGULAR PATTERN / Creates rectangular pattern of feature. |
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2D SKETCH / Activates the 2D Sketch command. |
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NEW SKETCH / Activates the 3D Sketch command. |
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SHELL / Removes material from a part interior, creating a hollow cavity with walls of a specified thickness. |
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THREAD / Creates threads in holes or on shafts, studs, or bolts. |
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FILLET / Activates the Fillet tool. |
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WELDING SYMBOL / Provides annotation and acts as a grouping mechanism by referencing multiple beads with a single welding symbol. |
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Presentation
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CREATE VIEW / Adds a new presentation view. |
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TWEAK COMPONENTS / Tweaks components in a presentation. |
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Sheet Metal
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BEND / Creates a bend. |
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CORNER CHAMFER / Activates the corner chamfer command. |
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CONTOUR FLANGE / Creates a contour flange. |
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CORNER ROUND / Adds fillets or rounds to one or more corners of a sheet metal part. |
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CORNER SEAM / Defines the corner seams you add to sheet metal faces. |
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FACE / Creates a sheet metal face. |
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FOLD / Defines the fold in a sheet metal face along a sketched line that terminates at face edges. |
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HEM / Creates a folded hem along sheet metal edges. |
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PUNCHTOOL / Defines the punch of a 3D shape into a sheet metal face. |
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SHEET METAL DEFAULTS / Changes the options and parameters for the active sheet metal part from those options defined by the selected Sheet Metal Rule. |
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Sketch
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BASELINE SET, ANIMATE, ARC / Activates the Baseline Set, Animate, or Arc tool, depending on the work environment. |
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THREE POINT ARC / Draws a three-point arc using dynamic input. |
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AUTO DIMENSION / Prompts the Auto Dimension dialog box. |
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BEND / Creates a bend. |
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CENTER POINT CIRCLE / Draws a center point circle using dynamic input. |
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CHAMFER / Creates a chamfer. |
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CIRCULAR PATTERN / Creates circular pattern of sketch geometry. |
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ELLIPSE / Creates an ellipse with a center point, a major axis, and a minor axis that you define. |
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EXTEND / Makes surfaces larger in one or more directions. |
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FILLET / Adds fillets or rounds to one or more edges of a part, between two face sets, or between three adjacent face sets. |
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FILL/HATCH SKETCH REGION / Hatches or color fills an enclosed boundary in a drawing sketch. |
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VERTICAL / Activates the vertical constraint tool. |
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LINE / Creates a line or arc. |
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MIRROR / Mirrors sketch geometry about a selected plane. |
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MOVE / Moves selected sketch geometry from point to point, or move a copy of the geometry. |
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OFFSET / Duplicates selected sketch geometry, and positions it an offset distance from the original. |
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POINT, CENTER POINT / Sketches points and center points. |
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POLYGON / Creates polygon shapes. |
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TWO POINT RECTANGLE / Draws a two-point rectangle using dynamic input. |
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THREE POINT RECTANGLE / Draws a three-point rectangle using dynamic input. |
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ROTATE COMPONENT / Activates the Rotate Component command. |
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RECTANGULAR PATTERN / Creates rectangular pattern of sketch geometry. |
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SPLINE / Creates a spline. |
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TANGENT CIRCLE / Creates circle tangent to three lines. |
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TRIM / Activates the Trim command. |
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Sketch Features
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BEND PART / Bends a portion of a part. |
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EXTRUDE / Extrudes a profile. |
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HOLE / Creates a hole in a feature. |
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LOFT / Creates lofted features or bodies by blending multiple profiles into smooth shapes between the profiles or part faces. |
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REVOLVE / Revolves a sketch. |
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|
SWEEP / Creates a sweep feature. |
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Stress Analysis
|
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|
ANIMATE RESULTS / Animates the selected simulation results. |
What is your favorite Autodesk Inventor (2022) hotkey? Do you have any useful tips for it? Let other users know below.
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