Display Context Menu |
|||
|
Quit Viz Artist |
||
ou
|
|||
|
Show/Hide Viz Command Console |
||
|
Show Video Output Configuration Window |
||
|
mouse click on Show Console button Show Performance Analyzer Window |
||
|
Show Import Window |
||
|
Show Archive Window |
||
|
Show Viz Configuration Panel |
||
|
Show On Air Window |
||
|
Quit Viz Engine |
||
ou
|
|
Increase/Decrease very large steps (100) |
||
|
Increase/Decrease large steps (10) |
||
+ |
Increase/Decrease normal steps (1) |
||
|
Increase/Decrease small steps (0.1) |
||
|
Increase/Decrease very small steps (0.01) |
|
Rename an item |
||
|
Focus on the search input field |
||
|
Copy the UUID of the item to the clipboard |
||
|
Copy the path of the item to the clipboard |
||
|
Check in an item |
||
|
Add a new scene or material (if the type is selected) |
||
|
Check out an item |
||
|
Reference search on this item |
||
|
Export an Image |
||
|
in |
||
|
Zoom out |
||
|
Switch between icon and list view |
||
|
Copy |
||
|
Cut |
||
|
Paste |
General
|
|||
|
Show Tree View |
||
|
Show Sort View |
||
|
Show Search View |
||
|
Show DVE Media Asset Manager |
||
|
Show Texture Media Asset Manager |
||
|
Refresh |
||
|
Select all Containers |
||
|
Toggle the auto grab focus. This toggles the auto grab focus to and from the Property Editor. When auto grab focus is on the Property Editor, the shortcuts below do not work |
||
Tip: This enables a user to work with objects without the need to click into the Property Editor again.
|
|||
|
Go to Top Container |
||
|
Go to Last Container |
||
|
Go to top of page |
||
|
Go to bottom of page |
||
|
up Scroll up the Container list |
||
|
down Scroll down the Container list |
||
|
Open or close the Container tree |
||
|
ENTER (numeric keyboard) Open or close the Container tree |
||
Basic view controls
|
|||
|
Insert New Container (the new Container is created above the first selected Container) |
||
|
Multi select Containers |
||
|
Delete Selected Container(s) |
||
|
Open Tree |
||
|
Collapse Tree |
||
|
Lock Selected Container(s) |
||
|
Unlock Selected Container(s) |
||
|
Group Selected Container(s) |
||
|
Ungroup Selected Container(s) |
||
|
Hide Selected Container(s) |
||
|
Show Selected Container(s) |
||
|
Undo |
||
|
Redo |
||
|
Save the Scene |
||
|
(click on container name and drag) Copy Selected Container(s) |
||
|
Copy Selected Container(s) to Clipboard |
||
|
Paste Containers from Clipboard (they are created one hierarchical level underneath selected container) |
||
|
Cut Selected Container(s) |
||
(click on container name and drag) Move Selected Container(s) |
|||
|
(click on container name and drag) Move Selected Container and retain transformation properties |
||
(Leftclick on container Properties and drag) Copy Properties of Container |
|||
|
Merge Group |
||
|
Split Container |
||
Sort
|
|||
|
Sort by Vertices |
||
|
Sort by Render Time |
||
|
Sort by Texture Size |
||
|
Toggle Unique for Texture Size |
General
|
|||
|
Add new Key Frame in Stage of selected container |
||
|
(click and drag) Copy container(s) |
||
|
(Click on Snap) Create Snapshot in RGBA |
||
|
on Snap (Click on Snap) Create Snapshot in RGBA |
||
|
Delete container |
||
ou
|
|||
|
Cancel selection of container(s) |
||
ou | |||
|
Cancel selection of one out of multiple selected Containers |
||
+ |
Move Container on the z axis |
||
|
Select multiple Containers |
||
|
Scene Editor Shortcut Help |
||
|
Select next container down in tree hierarchy |
||
|
Select next container in tree |
||
|
Select parent container |
||
|
Select previous container in tree |
||
(middle click on P) Switch additional performance information on |
|||
|
Toggle bounding box on/off |
||
|
Zoom in / out |
||
ou
|
|||
Camera
|
|||
|
Switch Camera from 1 to 10 |
||
|
Switch to Back Camera |
||
|
Switch to Bottom Camera |
||
|
Switch to Front Camera |
||
|
Switch to Left Camera |
||
|
Switch to Top Camera |
||
|
(click and drag (left-right)) Change Position of Camera in X |
||
|
(click and drag (up-down)) Change Position of Camera in y |
||
|
(click and drag (up-down)) Change Position of Camera in z |
||
|
(click and drag (up-down)) Orbit in X (Rotate Camera around Selected Object in X) |
||
|
(Left mouse button click and drag (left-right)) Orbit in y (Rotate Camera around Selected Object in y) |
||
|
(click and drag (left-right)) Orbit in z (Rotate Camera around Selected Object in z) |
||
|
Move Camera to show the Selected Container |
||
|
(click and drag (left-right)) Pan Camera |
||
|
Reset Camera Transformation |
||
|
Switch to Right Camera |
||
|
(click and drag (up-down)) Tilt Camera |
||
|
(click and drag (left-right)) Twist Camera |
||
|
(click and drag (left-right)) Zoom Camera |
||
Orthogonal view
|
|||
+ |
(click and drag on background) Pan |
||
|
(click and drag) Rubberband Zoom In |
||
|
(click and drag) Rubberband Zoom Out |
||
Animation
|
|||
|
(click handle and drag) Manipulate single handle |
||
|
(click handle and drag) Mirror Handles |
||
|
Reset handle of selected Key Frame in animation path |
||
Text editor
|
|||
|
Copy |
||
|
Cut |
||
|
Paste |
||
|
Redo |
||
|
Select all |
||
|
Undo |
General
|
|||
|
Show Obj. Editor |
||
|
Dopesheet View |
||
ou
|
|||
|
Spline View |
||
ou
|
|||
|
Dope/Spline View |
||
Stage Tree
|
|||
|
Jump to Top Container |
||
|
Jump to Last Container |
||
|
Move a page down in the tree |
||
|
Move a page up in the tree |
||
|
Scroll up the tree |
||
|
Scroll down the tree |
||
|
(Press the first letter of the item name) Jump to an item (Director, Actor, or Channel), in the tree |
||
|
Open or close the selected tree |
||
ou
|
|||
Stage Views
|
|||
|
Start/Continue Animation Forward |
||
|
Start Animation Backwards |
||
|
Set Time-line Marker/Value to Start |
||
|
Set Time-line Marker/Value to End (not when infinity is selected) |
||
|
Set View to 0 |
||
|
Set View to End director |
||
|
Move the Time-line Marker one field |
||
|
Move the Time-line Marker more than one field at a time. This, for example, in 1080i50 format, moves the time-line marker five fields, left or right, and in 1080i60 the movement is six fields, left or right |
||
|
Move the Time-line Marker more than one field at a time. This, for example, in 1080i50 format, moves the time-line marker 50 fields, left or right, and in 1080i60 the movement is 60 fields, left or right |
||
|
Delete Selected Key Frame(s) |
||
+ |
Pan View |
||
Zoom Time Axis In or Out |
|||
|
Zoom Time Axis to Selected Channel |
||
ou
|
|||
|
Zoom Time Axis to whole Animation |
||
Zoom Spline/Dopesheet View In |
|||
ou
|
|||
ou
|
|||
ou
|
|||
Zoom Spline/Dopesheet View Out |
|||
ou
|
|||
ou
|
|||
|
Zoom Spline View to whole Spline |
||
|
Zoom Time Axis and Spline View to view all Key Frames of selected Channel |
||
|
Zoom Time and Value Axis to View All Key Frames |
||
|
Zoom Time Axis In/Out |
||
|
Zoom Value Axis in Spline Editor In/Out |
||
|
Copy Selected Key Frame |
||
|
Bring View to Time-line Marker |
||
|
Reverse the Order of Selected Key Frames |
||
|
Snap to Grid on/off |
||
|
Set Time Axis to Seconds |
||
|
Set Time Axis to Frames |
||
|
Set Time Axis to Fields |
||
|
Move Time-line Marker to nearest Key Frame |
||
|
(click on Director Bar) Scale a Portion of Selected Director |
||
This shows a region where Key Frames can be scaled.
|
|||
|
(click and drag) Rubber band Selection |
||
|
(click and drag) Zoom in onto specific region |
||
|
(click on Director Bar) Insert a new Stop Point |
||
|
View Spline 1 (Rotation Channel Only) |
||
|
View Spline 2 (Rotation Channel Only) |
||
|
View Spline 3 (Rotation Channel Only) |
||
|
(a Key frame must be highlighted first) Jump to next Key Frame |
||
|
Jump to previous Key Frame |
||
|
Escape from moving a Key Frame |
File
|
|||
|
Select Fonts for import |
||
|
Select Images for import |
||
|
Select Geometries for import |
||
|
Select Scenes for import |
||
|
Select Audio for import |
||
|
Select Video for import |
||
|
Select Archives for import |
||
Archive
|
|||
|
View Scenes for import |
||
|
View Geometries for import |
||
|
View Materials for import |
||
|
View for Materials Advanced for import |
||
|
View Image for import |
||
|
View Fonts for import |
||
|
View Video Clips for import |
||
|
View Substances for import |
||
|
View All files |
||
|
Entry Point View |
||
|
Folder View |
|
Return to Server Panel |
||
|
Show or hide the VGA Preview window (not available on VGA version) |
|
Open Shortcut list |
||
|
Sharpen Edge of Selected Point or Points |
||
|
Delete Selected Point(s) |
||
Add New Anchor Point |
|||
+ |
Add new Bezier point |
||
|
Create New Spline |
||
|
Close/Open Active Spline |
||
(click on the first point to toggle open / closed) Close Spline |
|||
|
Enable/Disable Spline Info |
||
|
Move Active Spline |
||
|
Copy |
||
|
Cut |
||
|
Paste |
||
|
Select Point or Spline |
||
|
Move Anchor point |
||
|
Move handles |
||
|
Move single handle |
||
(click on existing point with Left mouse button) Remove an Anchor point |
|||
|
Rectangular selection |
||
|
(left mouse button drag on point) Convert straight point to Bezier |
|
Copy |
||
|
Cut |
||
|
Paste |
||
ou
|
|||
(Click the Middle mouse button to paste the selected text at the Mouse pointer location if enabled in the Viz Engine Configuration’s User Interface section) Copy and Paste |
|||
|
Search for Search String |
||
|
Search for Selected Text |
||
|
Comment |
||
|
Uncomment |
||
|
Increase Indent |
||
|
Decrease Indent |
||
|
Undo |
||
Source: Viz Artist guide
|