|
(drag mouse) MATE CONSTRAINT / Applies a mate constraint. |
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REPLACE COMPONENT / Replaces one assembly component with another component. |
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PROMOTE / Removes a part from a subassembly and makes it an individual part in the parent assembly. |
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OPEN DRAWING / Opens drawing. |
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TOGGLE TRANSPARENT STATE / Toggles transparency. |
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VISIBILITY / Changes the visibility of an assembly component in the graphics window. |
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NEW SHEET / Inserts a new drawing sheet. |
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LEADER TEXT / Adds notes with leader lines to a drawing. |
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|
CREATE DRAWING VIEW / Creates a new drawing view. |
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SELECT ALL / Selects everything on the screen. |
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|
COPY / Copies selected items. |
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FIND / Presents the Find Part Sketches dialog box in part files; opens the Find Assembly Components dialog box in assembly files. |
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|
NEW / Displays the New File dialog box. |
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OPEN / Displays the Open dialog box, to open an existing file. |
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PRINT / Displays the Print dialog box. |
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SAVE / Displays the Save As dialog box. |
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PASTE / Pastes a cut or copied item from one location to another. |
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CUT / Cuts selected items. |
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REDO / Redoes previously undone commands. |
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UNDO / Undoes the effects of commands. |
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DELETE / Removes the selected item from the model or drawing. |
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RENAME / Rename browser node. Browser node must be selected, then use F2 to enter rename mode. |
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|
EXIT / Quits the application; prompts to save documents. |
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|
SELECT / Activates the select command menu. |
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CHAMFER / Activates the Chamfer tool. |
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LOFT / Activates the Loft tool. |
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MIRROR / Activates the Mirror tool. |
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CIRCULAR PATTERN / Opens the Circular Pattern dialog box. |
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RECTANGULAR PATTERN / Opens the Rectangular Pattern dialog box. |
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SWEEP / Activates the Sweep tool. |
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EQUAL / Constrains curves to equal radius or length. |
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|
SLICE GRAPHICS / Slices away temporarily the portion of the model that obscures the plane. |
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|
SHOW ALL CONSTRAINTS / Displays all constraints. |
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|
HIDE ALL CONSTRAINTS / Hides all constraints. |
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|
ORTHO MODE / Toggles Ortho Mode (3D Sketch only). |
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DYNAMIC DIMENSION / Toggles Dynamic Dimension (3D Sketch only). |
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SNAP OBJECT / Toggles object snap on and off (3D Sketch only). |
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INFER CONSTRAINTS / Toggles apply constraints on and off. |
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USER WORK POINTS VISIBILITY / Makes work points visible. |
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USER WORK PLANE VISIBILITY / Makes work planes visible. |
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USER WORK AXES VISIBILITY / Makes work axes visible. |
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ORIGIN POINTS VISIBILITY / Makes the default origin points visible. |
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ORIGIN PLANE VISIBILITY / Makes the default origin planes visible. |
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ORIGIN AXES VISIBILITY / Makes the default origin axes visible. |
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TOGGLE SCREEN / Toggles screen. |
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|
DEGREES OF FREEDOM / Displays degrees of freedom. |
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IMATE GLYPH / Activates the iMate Glyph tool. |
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STEERING WHEELS / Displays the Steering Wheel view tool. |
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ZOOM SELECTED / Zooms in on a specifically selected item. |
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PAN / Views areas of the graphics window. (You must hold the [F2] key down.) |
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ZOOM SELECTED / Realtime zoom in and out of the graphics window. (You must hold the [F3] key down.) |
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ROTATE / Rotates objects in the graphics window. |
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PREVIOUS VIEW / Returns to the last display. |
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HOME VIEW / Rotates objects in the graphics window into an isometric orientation. |
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SKETCH VISIBILITY / Makes sketches visible. |
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|
ZOOM ALL / Zooms to the extents of all objects in the graphics window. |
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LOOK AT / Looks at a selected entity. |
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ZOOM WINDOW / Zooms to the area you define with a window. |
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NEXT VIEW / Advances to the next view. |
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ROTATE / Rotates a model. |
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GROUNDED WORK POINT / Creates a grounded work point and activates the 3D Move/Rotate tool. |
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WORK AXIS / Creates a new work axis. |
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WORK PLANE / Creates a new work plane. |
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WORK POINT / Creates a new work point. |
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|
command aliases |
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|
find an abbreviated list of commands that can be used on Inventor below. These aren't usual keyboard combinations, and should be typed without holding any keys. |
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Annotation
|
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|
UTO BALLOON / Creates one or more item balloons used to identify components in drawing views. |
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CATERPILLAR / Adds a weld caterpillar annotation. |
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|
CENTERLINE BISECTOR / Adds a centerline bisector. |
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CENTERLINE / Adds a centerline. |
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|
CENTER MARK / Adds a center mark. |
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|
DATUM IDENTIFIER SYMBOL / Adds a datum identifier symbol. |
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|
END FILL / Adds a weld end fill annotation in a drawing view or on a 3D weld bead to represent the hatched or filled region indicating the end of a weld bead. |
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|
CONTROL FRAME / Places a feature control frame in drawing files. |
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|
FEATURE IDENTIFIER SYMBOL / Adds a feature identifier symbol. |
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|
HOLE TABLE-FEATURES / Selects feature set (all punch center instances from a single feature). |
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|
HOLE TABLE-SELECTION / Selects recovered punch centers individually. |
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|
HOLE TABLE-VIEW / Adds a hole table to a view. |
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|
LEADER TEXT / Adds notes with leader lines to a drawing. |
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|
PARTS LIST / Creates a parts list. |
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REVISION TAG / Adds revision tags to a drawing. |
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|
REVISION TABLE / Creates a revision table. |
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|
SURFACE TEXTURE SYMBOL / Adds a surface texture symbol. |
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|
SYMBOLS / Adds sketched symbols to a drawing sheet. |
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|
TEXT / Activates the text tool in a drawing file. |
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|
TABLE / Creates a table. |
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|
WELDING SYMBOL / Provides annotation and acts as a grouping mechanism by referencing multiple beads with a single welding symbol. |
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Assembly
|
|||
|
CONSTRAINTS / Adds an assembly constraint. |
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|
COPY COMPONENTS / Creates a copy of the component. |
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|
ROTATE COMPONENT / Activates the Rotate tool. |
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|
ANALYZE INTERFERENCE / Analyzes assemblies for interference. |
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|
MIRROR COMPONENTS / Creates a mirror component. |
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|
CREATE COMPONENT / Displays the Create In-Place Component dialog box. |
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|
PLACE COMPONENT / Places a component in the current assembly. |
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|
PATTERN COMPONENT / Selects one or more components to include in the pattern. |
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|
REPLACE ALL / Replaces all occurrences of the component in the current assembly. |
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|
MOVE COMPONENT / Activates the Move Component command. |
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Cable & Harness
|
|||
|
AUTOMATIC ROUTE / Automatically routes one or more selected wires into segments based on the shortest path through the network and the segment opening that is closest to the wire start and endpoints. |
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|
CHECK BEND RADIUS / Checks for bends that do not meet the specified minimum bend radius on segments, and routed and unrouted wires and cables in the active harness assembly. |
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|
BROKEN SKETCH ENTITY / Sets the start point and endpoint for the length to remove from the cable, wire, or segment. |
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|
CONNECTOR AUTHORING / Adds Cable and Harness-specific data to complete the definition of connectors for use in Cable and Harness. |
||
|
CREATE CABLE / Creates a cable containing multiple wires that are connected or terminated to selected pins within a harness assembly. |
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|
CREATE FOLD / Creates fold. |
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|
CREATE RIBBON CABLE / Creates a ribbon cable between a start and end connector. |
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|
CREATE SEGMENT / Creates a harness segment. |
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|
PLACE CONNECTOR VIEWS / Places connector views. |
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|
CREATE WIRE / Creates a wire between selected pins within a harness assembly. |
||
|
EDIT / Edits nailboard sketch. |
||
|
EXPORT HARNESS DATA / Exports harness data. |
||
|
FAN IN / Collapses wire stubs on top of one another to reduce the detail or clutter in nailboard documentation. |
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|
FAN OUT / Equally distributes wire stubs about the endpoint of a segment using the specified angle and sorting direction. |
||
|
CREATE HARNESS / Adds the harness subassembly to an assembly file with the specified name and location, and displays the Cable and Harness tab. |
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|
HARNESS DIMENSION / Adds a driven, aligned dimension between 2 points. |
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|
HARNESS PROPERTIES / Custom properties of harness components. |
||
|
IMPORT HARNESS DATA / Imports harness data. |
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|
CABLE & HARNESS LIBRARY / Adds new library definitions, and modifies, copies, and deletes existing library definitions for harness objects such as wires, cables, raw ribbon cables, and virtual parts. |
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|
NAILBOARD / Specifies the harness assembly and setup to create or edit a nailboard view. |
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|
PIVOT / Fixes segment points so you can drag the selected segment relative to that fixed point.* |
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|
PLACE PIN / Places a pin.* PD PROPERTY DISPLAY / Displays properties for the selected objects. |
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|
PLACE PIN GROUP / Automatically places multiple pins with the specified naming, configuration, and orientation on a part. |
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|
REPORT / Process reports for the active harness assembly. |
||
|
REVIEW HARNESS DATA / Reviews harness data. |
||
|
ROUTE / Routes cables and wires manually. |
||
|
RECONNECT WIRE PINS / Reconnects wire pins. |
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|
CREATE SPLICE / Creates a splice. |
||
|
TABLE / Creates a table. |
||
|
UNROUTE / Unroutes selected wires from selected segments. |
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|
ASSIGN VIRTUAL PARTS / Assigns virtual parts. |
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Dimension
|
|||
|
BASELINE DIMENSION / Adds baseline dimensions. |
||
|
BEND NOTES / Creates or edits a bend note. |
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|
CHAMFER NOTE / Adds a chamfer note to a drawing view. |
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|
GENERAL DIMENSION / Adds a dimension to a sketch or drawing. |
||
|
HOLE/THREAD NOTES / Adds a hole or thread note with a leader line. |
||
|
ORDINATE DIMENSION SET / Activates the Ordinate Dimension Set command. |
||
|
ORDINATE DIMENSION / Adds an ordinate dimension. |
||
|
PUNCH NOTES / Creates a punch note. |
||
Drawing Manager
|
|||
|
AUXILIARY VIEW / Places an auxiliary view by projecting from an edge or line in a parent view. |
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|
BALLOON, BOM / Activates the Balloon tool or displays the BOM Properties dialog box, depending on the work environment. |
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|
BASE VIEW / Creates a base view. BRV BREAK / Creates a broken, foreshortened view. |
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|
BREAK OUT / Removes a defined area of material to expose obscured parts or features in an existing drawing view. |
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|
CROP / Use to set boundary type and visibility of crop cut lines for crop operations. |
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|
DETAIL VIEW / Provides circular and rectangular shapes of detail profile. |
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|
PROJECTED VIEW / Creates a projected view. |
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|
RETRIEVE DIMENSIONS / Retrieves model dimensions in a drawing. |
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|
SECTION VIEW / Creates a section view. |
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Dynamic Simulation
|
|||
|
PUBLISH MOVIE / Creates AVI animation. |
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|
CONVERT ASSEMBLY CONSTRAINTS / Converts assembly constraints. |
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|
PUBLISH TO STUDIO / Creates studio animation. |
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|
DYNAMIC MOTION / Dynamic part motion. |
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|
FORCE / Applies force on the selected objects. |
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|
EXPORT TO FEA / Exports to FEA. |
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|
INSERT JOINT / Inserts joint. |
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|
MECHANISM STATUS AND REDUNDANCIES / Provides model status information and guides you through the process of repairing redundant constraints. |
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|
OUTPUT GRAPHER / Displays graphs and numerical values of all the input and output variables in a simulation during and after the simulation completes. |
||
|
REFERENCE FRAME / Creates a Reference Frame from the input provided. |
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|
DYNAMIC SIMULATION SETTINGS / Sets options that apply to the entire Dynamic Simulation session. |
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|
TORQUE / Applies torque on the selected objects. |
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|
TRACE / Creates the absolute or relative kinematic values (trajectory, velocity, and acceleration) of one or more points placed anywhere on a component. |
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|
UNKNOWN FORCE / Calculates the required force, torque, or jack to keep a mechanism in static equilibrium for a given position |
||
Frame Analysis
|
|||
|
ANIMATE RESULTS / Animates the selected simulation results. |
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|
AXIAL MOMENT / Adds an axial moment. |
||
|
PROBE / Displays the simulation results for a specific point on the model. |
||
|
BOUNDARY CONDITIONS / Toggles display of all boundary conditions. |
||
|
BEAM DETAIL / Displays detailed results (diagrams, tables) for the selected beams of a structure. |
||
|
BENDING MOMENT / Applies the bending moment to the selected beam. |
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|
CREATE SIMULATION / Creates a simulation. |
||
|
COLOR BAR / Edits color bar. |
||
|
CONTINUOUS LOAD / Applies and distributes uniform load along the beam you select. |
||
|
DIAGRAM / Adds custom user diagram. |
||
|
EXPORT / Exports to robot structural analysis. |
||
|
FORCE / Applies a force of the specified magnitude to the selected faces, edges, or vertices. |
||
|
FLOATING PINNED CONSTRAINT / Adds floating pinned constraint. |
||
|
BEAM LABELS / Toggles display of beam labels. |
||
|
NODE LABELS / Toggles display of node labels. |
||
|
PROBE LABELS / Toggles visibility of probe labels. |
||
|
LOCAL SYSTEMS / Toggles display of beam local systems. |
||
|
LOAD VALUES / Toggles display of load values. |
||
|
BEAM MATERIALS / Enables you to change the material of the beam. |
||
|
MOMENT / Applies the general moment to the selected beam. |
||
|
NO SHADING / Turns off the Shaded Results display. |
||
|
BEAM PROPERTIES / Provides physical and engineering properties of a frame member, and enables you to customize the data. |
||
|
PINNED CONSTRAINT / Applies pinned constraint when no displacement and free rotation is allowed on beam or node. |
||
|
REPORT / Generates a report. |
||
|
RELEASE / Assigns a release of specified degrees of freedom to a selected beam in a structure. |
||
|
RIGID LINK / Enables you to define a rigid link between selected nodes in a frame structure. |
||
|
SIMULATE / Runs a simulation. |
||
|
FIXED CONSTRAINT / Applies a fixed constraint on selected faces, edges, or vertices. |
||
Mold Design
|
|||
|
2D DRAWING / Creates one or more drawing documents. |
||
|
ANIMATE RESULTS / Animates the selected simulation results. |
||
|
ADJUST ORIENTATION / Prompts the Adjust Orientation dialog box. |
||
|
ADJUST POSITION / Prompts the Adjust Position dialog box. |
||
|
AUTO RUNNER SKETCH / Creates an auto runner sketch. |
||
|
MOLD BASE AUTHOR / Assigns component attributes before inserting a user defined mold base. |
||
|
BRIDGE CURVE / Connects curves by G2 continuity. |
||
|
MOLD BOOLEAN / Integrates the interference checking function and the Boolean calculation. |
||
|
BOUNDED RUNOFF SURFACE / Creates a runoff surface. |
||
|
COOLING CHANNEL CHECK / Checks cooling channels for safety, interference, and distance between cooling system segments.* |
||
|
PLACE CORE AND CAVITY / Places or deletes imported core and cavity.* |
||
|
CORE/CAVITY / Core/Cavity design and analysis environment. |
||
|
COOLING CHANNEL / Creates a cooling channel.* |
||
|
CREATE HEEL / Creates one or more heels on an insert.* |
||
|
CREATE INSERT / Creates an insert. |
||
|
COMBINE CORES AND CAVITIES / Creates, edits, or deletes a combined core or cavity. |
||
|
PLACE CORE PIN / Places a core pin into a mold. |
||
|
COOLING COMPONENT / Specifies the components that conduct the coolant through the cooling channels. |
||
|
COLD WELL / Defines the cold wells that are at the end of the sprue or on a runner. |
||
|
DEFINE WORKPIECE SETTING / Enables you to generate a rectangular or cylindrical workpiece, which is the precondition for generating the core and cavity. |
||
|
EJECTOR / Creates an ejector pin to eject a plastic part. |
||
|
EDIT MOLDABLE PART / Edits a moldable part. |
||
|
USE EXISTING SURFACE / Creates, edits, or deletes the existing patching or runoff surface. |
||
Part
|
|||
|
TOGGLE SMOOTH / Activates the toggle smooth command. |
||
|
EDIT FORM / Edits an existing form to add, remove, or modify controls. |
||
Placed Features
|
|||
|
CHAMFER / Creates a chamfer. |
||
|
DIRECT EDIT / Allows you to make quick edits to existing solids. |
||
|
END FILL / Adds a weld end fill annotation in a drawing view or on a 3D weld bead to represent the hatched or filled region indicating the end of a weld bead. |
||
|
FILLET / Creates a fillet in part and assembly files. |
||
|
GROOVE WELD / Creates a groove weld feature in a weldment assembly that connects two face sets with a solid weld bead. |
||
|
MIRROR / Creates a mirror feature. |
||
|
CREATE IMATE / Displays the Create iMate dialog box, for developing iMates. |
||
|
RECTANGULAR PATTERN / Creates rectangular pattern of feature. |
||
|
2D SKETCH / Activates the 2D Sketch command. |
||
|
NEW SKETCH / Activates the 3D Sketch command. |
||
|
SHELL / Removes material from a part interior, creating a hollow cavity with walls of a specified thickness. |
||
|
THREAD / Creates threads in holes or on shafts, studs, or bolts. |
||
|
FILLET / Activates the Fillet tool. |
||
|
WELDING SYMBOL / Provides annotation and acts as a grouping mechanism by referencing multiple beads with a single welding symbol. |
||
Presentation
|
|||
|
CREATE VIEW / Adds a new presentation view. |
||
|
TWEAK COMPONENTS / Tweaks components in a presentation. |
||
Sheet Metal
|
|||
|
BEND / Creates a bend. |
||
|
CORNER CHAMFER / Activates the corner chamfer command. |
||
|
CONTOUR FLANGE / Creates a contour flange. |
||
|
CORNER ROUND / Adds fillets or rounds to one or more corners of a sheet metal part. |
||
|
CORNER SEAM / Defines the corner seams you add to sheet metal faces. |
||
|
FACE / Creates a sheet metal face. |
||
|
FOLD / Defines the fold in a sheet metal face along a sketched line that terminates at face edges. |
||
|
HEM / Creates a folded hem along sheet metal edges. |
||
|
PUNCHTOOL / Defines the punch of a 3D shape into a sheet metal face. |
||
|
SHEET METAL DEFAULTS / Changes the options and parameters for the active sheet metal part from those options defined by the selected Sheet Metal Rule. |
||
Sketch
|
|||
|
BASELINE SET, ANIMATE, ARC / Activates the Baseline Set, Animate, or Arc tool, depending on the work environment. |
||
|
THREE POINT ARC / Draws a three-point arc using dynamic input. |
||
|
AUTO DIMENSION / Prompts the Auto Dimension dialog box. |
||
|
BEND / Creates a bend. |
||
|
CENTER POINT CIRCLE / Draws a center point circle using dynamic input. |
||
|
CHAMFER / Creates a chamfer. |
||
|
CIRCULAR PATTERN / Creates circular pattern of sketch geometry. |
||
|
ELLIPSE / Creates an ellipse with a center point, a major axis, and a minor axis that you define. |
||
|
EXTEND / Makes surfaces larger in one or more directions. |
||
|
FILLET / Adds fillets or rounds to one or more edges of a part, between two face sets, or between three adjacent face sets. |
||
|
FILL/HATCH SKETCH REGION / Hatches or color fills an enclosed boundary in a drawing sketch. |
||
|
VERTICAL / Activates the vertical constraint tool. |
||
|
LINE / Creates a line or arc. |
||
|
MIRROR / Mirrors sketch geometry about a selected plane. |
||
|
MOVE / Moves selected sketch geometry from point to point, or move a copy of the geometry. |
||
|
OFFSET / Duplicates selected sketch geometry, and positions it an offset distance from the original. |
||
|
POINT, CENTER POINT / Sketches points and center points. |
||
|
POLYGON / Creates polygon shapes. |
||
|
TWO POINT RECTANGLE / Draws a two-point rectangle using dynamic input. |
||
|
THREE POINT RECTANGLE / Draws a three-point rectangle using dynamic input. |
||
|
ROTATE COMPONENT / Activates the Rotate Component command. |
||
|
RECTANGULAR PATTERN / Creates rectangular pattern of sketch geometry. |
||
|
SPLINE / Creates a spline. |
||
|
TANGENT CIRCLE / Creates circle tangent to three lines. |
||
|
TRIM / Activates the Trim command. |
||
Sketch Features
|
|||
|
BEND PART / Bends a portion of a part. |
||
|
EXTRUDE / Extrudes a profile. |
||
|
HOLE / Creates a hole in a feature. |
||
|
LOFT / Creates lofted features or bodies by blending multiple profiles into smooth shapes between the profiles or part faces. |
||
|
REVOLVE / Revolves a sketch. |
||
|
SWEEP / Creates a sweep feature. |
||
Stress Analysis
|
|||
|
ANIMATE RESULTS / Animates the selected simulation results. |
||
|
AUTOMATIC CONTACTS / Compares automatic contacts. |
||
|
BOUNDARY CONDITIONS / Toggles display of all boundary conditions. |
||
|
BEARING LOAD / Applies a bearing load to a full or partial cylindrical surface. BO BODY LOAD / Defines angular velocity or angular or linear acceleration for the model. |
||
|
COLOR BAR / Displays the Color Bar settings dialog box where you adjust the color bar display parameters. CF FIXED CONSTRAINT / Applies a fixed constraint on selected faces, edges, or vertices. |
||
|
CONVERGENCE PLOT / Displays the plot within a dialog box.* |
||
|
PIN CONSTRAINT / Sets the pinned constraint origin and offset.* |
||
|
FRICTIONLESS CONSTRAINT / Applies a frictionless constraint on selected faces. |
||
|
CONTOUR SHADING / Displays color changes using a strict banding between colors. |
||
|
FORCE LOAD / Applies a force of the specified magnitude to the selected faces, edges, or vertices. |
||
|
GRAVITY LOAD / Creates a gravity load. |
||
|
ASSIGN MATERIALS / Opens the assign materials dialogue box to assign materials to a component. |
||
|
MAXIMUM RESULT / Turns on and off the display of the point of maximum result in the mode. |
||
|
MANUAL CONTACT / Adds manual contact conditions to selected geometry elements. |
||
|
MINIMUM RESULT / Turns on and off the display of the point of minimum result in the model. |
||
|
LOCAL MESH CONTROL / Adds a local mesh control. |
||
|
MOMENT LOAD / Applies a load of the specified magnitude around the axis and perpendicular to the face. |
||
|
MESH SETTINGS / Specifies the mesh sizing and coarseness. |
||
|
MESH VIEW / Displays the element mesh used in the solution with the result contours. Also displays the mesh over the undeformed model. |
||
|
CREATE SIMULATION / Creates new simulation. |
||
|
NO SHADING / Turns off the Shaded Results display. |
||