Cockpit
|
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|
Eject |
||
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Exit seat |
||
|
Self Destruct |
||
|
Emergency Exit Seat |
||
|
Flight / Systems Ready |
||
View
|
|||
Look |
|||
|
Cycle camera view |
||
Zoom in (3rd person view) |
|||
Zoom out (3rd person view) |
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|
Freelook (Hold) |
||
|
Dynamic Zoom In and Out (rel.) |
||
Movement
|
|||
Pitch / Yaw |
|||
|
Roll left |
||
|
Roll right |
||
|
Strafe up |
||
|
Strafe down |
||
|
Strafe left |
||
|
Strafe right |
||
|
Throttle forward |
||
|
Throttle back |
||
|
Decoupled mode (Toggle) |
||
|
Afterburner |
||
Speed Limiter (Rel.) |
|||
|
Acceleration Limiter Up / Down (rel.) |
||
|
Spacebrake |
||
|
(hold) Lock Pitch / Yaw Movement (Toggle) |
||
|
Cruise Control (Toggle) |
||
|
Landing System (Toggle) |
||
|
Toggle VTOL |
||
|
Autoland |
||
|
Quantum Travel System (Toggle) |
||
|
Quantum Drive |
||
|
@ui_ClDockToggleView |
||
Targeting
|
|||
|
Pin Index 1 - Lock / Unlock Pinned Target |
||
|
Pin Index 2 - Lock / Unlock Pinned Target |
||
|
Pin Index 3 - Lock / Unlock Pinned Target |
||
|
Pin Index 1 - Pin / Unpin Selected Target |
||
|
Pin Index 2 - Pin / Unpin Selected Target |
||
|
Pin Index 3 - Pin / Unpin Selected Target |
||
|
Remove All Pinned Targets |
||
|
Unlock Locked Target |
||
|
Enable / Disable Look Ahead |
||
Target cycling
|
|||
|
Cycle Selection - Forward |
||
|
Cycle Selection - Reset to Auto |
||
|
Cycle Lock - In View - Forward |
||
|
Cycle Lock - In View - Under Reticle |
||
|
Cycle Lock - Attackers - Forward |
||
|
Cycle Lock - Attackers - Reset to Closest |
||
|
Cycle Lock - Hostiles - Forward |
||
|
Cycle Lock - Hostiles - Reset to Closest |
||
|
Cycle Lock - Friendlies - Forward |
||
|
Cycle Lock - Friendlies - Reset to Closest |
||
|
Cycle Lock - All - Forward |
||
|
Cycle Lock - All - Reset to Closest |
||
|
Cycle Lock - Sub-Target - Forward |
||
|
Cycle Lock - Sub-Target - Reset to Main Target |
||
Target hailing
|
|||
Pitch / Yaw |
|||
|
Toggle Turret Mouse Movement (VJoy, FSP style) |
||
|
Exit Remote Turret |
||
Scanning
|
|||
|
Scanning Mode (Toggle) |
||
Activate Scanning |
|||
Scanning Radar Ping |
|||
Scanning Increase Radar Angle |
|||
Scanning Decrease Radar Angle |
|||
Mining
|
|||
|
Mining Mode (Toggle) |
||
Fire Mining Laser (Toggle) |
|||
Switch Mining Laser |
|||
Increase Mining Laser Power |
|||
Decrease Mining Laser Power |
|||
|
Activate Mining Module (Slot 1) |
||
|
Activate Mining Module (Slot 2) |
||
|
Activate Mining Module (Slot 3) |
||
|
Jettison Cargo |
||
Weapon
|
|||
Fire Weapon Group 1 |
|||
Fire Weapon Group 2 |
|||
|
Manual Gimbal Mode - Swap VJoy / Look Direction (Toggle, Hold) |
||
|
Manual Gimbal Mode - Lock Aim Vector |
||
|
Cycle Gimbal Assist / Standard Gimbal / Gimbal Lock modes |
||
|
Weapon fire mode |
||
Missiles
|
|||
Acquire missile lock |
|||
(hold) Launch missile |
|||
Bombs & Missiles
|
|||
Enter Missile Operator Mode |
|||
Launch missiles |
|||
Cycle next missile type |
|||
|
Increase number of armed missiles |
||
|
Reset number of armed missiles |
||
|
Toggle desired impact point |
||
Dumbfire missile (launch straight) |
|||
Power Changes
|
|||
|
Increase power to weapons |
||
|
Set power to weapons max |
||
|
Increase power to engines |
||
|
Set power to engines max |
||
|
Increase power to shields |
||
|
Set power to shields max |
||
|
Reset power adjustments |
||
Defensive
|
|||
|
Decoy - Launch Burst (tap), Set and Launch Burst (Hold) |
||
|
Decoy - Increase Burst Size |
||
|
Decoy - Decrease Burst Size |
||
|
Noise - Deploy (tap) |
||
|
Shield raise level front |
||
|
Shield raise level back |
||
|
Shield raise level left |
||
|
Shield raise level right |
||
|
Shield raise level top |
||
|
Shield raise level bottom |
||
|
Shield reset levels |
||
Power
|
|||
|
Toggle Power - All |
||
|
Toggle Power - Thrusters |
||
|
Toggle Power - Shields |
||
|
Toggle Power - Weapons |
||
|
Increase Priority - Thrusters |
||
|
Increase Priority - Shields |
||
|
Increase Priority - Weapons |
||
|
Reset Priority |
||
|
Decrease Throttle |
||
|
Decrease Throttle to Min |
||
|
Increase Throttle |
||
|
Increase Throttle to Max |
||
HUD
|
|||
|
mobiGlas (Toggle) |
||
|
Scoreboard |
||
|
Map |
||
|
Wipe Helmet Visor |
||
Lights
|
|||
|
Headlights toggle |
Movement
|
|||
Pitch / yaw |
|||
|
Toggle Turret Mouse Movement (VJoy, FSP style) |
||
|
Exit Remote Turret |
||
Advanced
|
|||
|
Toggle E.S.P. on / off |
||
|
Recenter Turret (Hold) |
||
|
Turret Gyro Stabilization (Toggle) |
||
|
Turret - Speed Limiter - On / Off (Hold / Toggle) |
||
Turret - Speed Limiter (rel) |
|||
|
[PH] Turret - Speed Limiter - Increase (rel) |
||
|
[PH] Turret - Speed Limiter - Decrease (rel) |
||
|
Cycle fire mode (staggered / combined) |
|
Move Left |
||
|
Move Right |
||
|
Move Forward |
||
|
Move Backwards |
||
|
Jump |
||
|
Crouch |
||
|
Prone |
||
|
Sprint |
||
|
Lean Left |
||
|
Lean Right |
||
Firearm - Attack |
|||
Melee - Attack Light Left |
|||
Melee - Attack Light Right |
|||
(hold) Melee - Attack Heavy Left |
|||
(hold) Melee - Attack Heavy Right |
|||
(hold) Melee - Block |
|||
|
Dodge Left |
||
|
Dodge Right |
||
|
Dodge Back |
||
Melee + |
Takedowns) |
||
Throw - Overarm & Two-Handed |
|||
Throw - Underarm |
|||
Aim Down Sight |
|||
Zoom Out (ADS) |
|||
Zoom In (ADS) |
|||
|
Select Sidearm |
||
|
Select Primary Weapon |
||
|
Select Secondary Weapon |
||
|
Select Gadget |
||
|
Select Melee |
||
|
Select Contract Item |
||
|
Unarmed Combat |
||
|
Reload |
||
|
Holster Weapon |
||
|
Customize Weapon |
||
|
Hold Breath (ADS) |
||
|
FPS Underbarrel Attachment Action |
||
|
Change Fire Mode |
||
|
Weapon Zeroing Speed Decrease |
||
|
Weapon Zeroing Speed Increase / Auto |
||
Default Movement Speed Increase |
|||
Default Movement Speed Decrease |
|||
|
Flashlight (Toggle) |
||
|
Wipe Helmet Visor |
||
|
Third Person View (Toggle) |
||
|
Free View Camera (Hold) |
||
|
mobiGlas (Toggle) |
||
|
Scoreboard |
||
Firearm - Attack |
|||
Port Modification Interact |
|||
|
Map |
||
|
Force Re-spawn (E.V.A. / On Foot) |
||
|
Roll Left (while prone) |
||
|
Roll Right (while Prone) |
||
Tractor Beam - Increase Distance |
|||
Tractor Beam - Decrease Distance |
General
|
|||
|
Leave Vehicle Seat (Hold) |
||
|
Horn |
||
|
Cycle camera view |
||
Zoom in (3rd person view) |
|||
Zoom Out (3rd person view) |
|||
Look |
|||
|
Freelook (Hold) |
||
Fire Weapon Group 1 |
|||
Fire Weapon Group 2 |
|||
|
mobiGlas (Toggle) |
||
|
Flight / Systems Ready |
||
|
Map |
||
|
Wipe Helmet Visor |
||
Movement
|
|||
|
Drive Forward |
||
|
Drive Backward |
||
|
Turn Left |
||
|
Turn Right |
||
|
Brake |
||
Primary Fire |
|||
Secondary Fire |
|||
|
Dynamic Zoom In and Out (rel.) |
||
|
Boost |
||
|
Lock Pitch / Yaw Movement (Toggle / Hold) |
||
|
@ui_CI_MGV_ToggleBreakOnIdle |
||
Electronic Access - Spectator
|
|||
Spectator Camera Target (Next) |
|||
Spectator Camera Target (Previous) |
|||
|
Spectator Camera Lock Target |
||
Spectator Camera Zoom |
|||
Spectator Camera Rotate Yaw / Pitch |
|||
|
Spectator Camera HUD (Toggle) |
||
|
Spectator Camera Mode (Next) |
General
|
|||
|
Re-spawn |
||
|
Exit seat |
||
|
CommLink App (Toggle) |
||
|
Chat Window (Toggle) |
||
|
Chat Window Focus |
||
Invites
|
|||
|
Accept Invite |
||
|
Reject Invite |
||
|
(hold) Ignore Invite (hold) |
||
Emotes
|
|||
|
Forward |
||
|
Left |
||
|
Right |
||
|
Stop |
||
|
Yes |
||
|
No |
||
Other assignable emotes: Agree, Angry, At Ease, Attention, Blah, Bored, Bow, Burp, Cheer, Chicken, Clap, Come, Cry, Dance, Disagree, Failure, Flex, Flirt, Gasp, Gloat, Greet, Laugh, Confirm Launch, Point, Rude, Salute, Sit, Sleep, Smell, Taunt, Threaten, Wait, Wave, WhistleAgree, Angry, At Ease, Attention, Blah, Bored, Bow, Burp, Cheer, Chicken, Clap, Come, Cry, Dance, Disagree, Failure, Flex, Flirt, Gasp, Gloat, Greet, Laugh, Confirm Launch, Point, Rude, Salute, Sit, Sleep, Smell, Taunt, Threaten, Wait, Wave, Whistle.
|
|||
VOIP, FOIP and Head Tracking
|
|||
|
Enable Head Tracking (Toggle) |
||
|
VOIP Push To Talk |
||
|
VOIP Push To Talk (Proximity Only) |
||
|
FOIP Selfie Cam |
||
|
FOIP Recalibrate |
||
|
Cycle through audio channels |
||
Quick Keys, Interactions, and Inner Thought
|
|||
|
Interaction Mode |
||
Activate Inner Thought |
|||
or | |||
Focus |
|||
Interactive Mode Zoom In |
|||
Interactive Mode Zoom Out |
|||
|
MFD Left |
||
|
MFD Right |
||
|
MFD Up |
||
|
MFD Down |
||
|
Personal Inner Thought (PIT) |
||
@ui_CICameraOrbit |
|||
|
Exit |
||
|
Personal Commodity Inventory (Toggle) |
||
|
Mining Mode Actions - PIT Category |
||
|
Weapon Select Radial Menu |
||
or
|
|||
or
|
|||
|
Throwable Select Radial Menu |
||
|
@ui_Consumable_QuickSelectRadialMenu |
||
|
Flight Select Radial Menu |
||
Camera - Advanced Camera Controls
|
|||
|
Advanced Camera Controls Modifier (Hold) |
||
or
|
|||
|
Save View 1 |
||
|
Save View 2 |
||
|
Save View 3 |
||
|
Save View 4 |
||
|
Save View 5 |
||
|
Save View 6 |
||
|
Save View 7 |
||
|
Save View 8 |
||
|
Save View 9 |
||
|
Load View 1 |
||
|
Load View 2 |
||
|
Load View 3 |
||
|
Load View 4 |
||
|
Load View 5 |
||
|
Load View 6 |
||
|
Load View 7 |
||
|
Load View 8 |
||
|
Load View 9 |
||
|
Clear Saved View |
||
|
X Offset Positive |
||
|
Y Offset Positive |
||
|
Y Offset Positive/ Spectator Freecam Focal Point Forward |
||
|
Y Offset Negative / Spectator Freecam Focal Point Backward |
||
|
Z Offset Positive |
||
|
Z Offset Negative |
||
|
Increase FoV |
||
|
Decrease FoV |
||
|
Increase DoF |
||
|
Decrease DoF |
||
|
Reset Current View |
||
Source: fandom.com
|
What is your favorite Star Citizen hotkey? Do you have any useful tips for it? Let other users know below.