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DDEDIT / Edits single-line text, dimension text, attribute definitions, and feature control frames |
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ELLIPSE / Creates an ellipse or an elliptical arc |
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EXPORTPDF / Exports drawing to PDF |
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EXTERNALREFERENCES / Opens the External References palette |
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EXTEND / Extends objects to meet the edges of other objects |
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QUIT / Exits the program |
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EXPORT / Saves the objects in a drawing to a different file format |
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EXTRUDE / Extends the dimensions of a 2D object or 3D face into 3D space |
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FILLET / Rounds and fillets the edges of objects |
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FILTER / Creates a list of requirements that an object must meet to be included in a selection set |
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FSMODE / Creates a selection set of all objects that touch the selected object |
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FLATSHOT / Creates a 2D representation of all 3D objects based on the current view |
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GROUP / Creates and manages saved sets of objects called groups |
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GEOCONSTRAINT / Applies or persists geometric relationships between objects or points on objects |
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GRADIENT / Fills an enclosed area or selected objects with a gradient fill |
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GEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file |
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HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill |
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HATCHEDIT / Modifies an existing hatch or fill |
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HIDE / Regenerates a 3D wireframe model with hidden lines suppressed |
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INSERT / Inserts a block or drawing into the current drawing |
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IMAGEADJUST / Controls the image display of the brightness, contrast, and fade values of images |
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IMAGEATTACH / Inserts a reference to an image file |
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IMAGECLIP / Crops the display of a selected image to a specified boundary |
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ID / Displays the UCS coordinate values of a specified location |
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IMAGE / Displays the External References palette |
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IMPORT / Imports files of different formats into the current drawing |
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INTERSECT / Creates a 3D solid, surface, or 2D region from overlapping solids, surfaces, or regions |
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INTERFERE / Creates a temporary 3D solid from the interferences between two sets of selected 3D solids |
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INSERTOBJ / Inserts a linked or embedded object |
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JOIN / Joins similar objects to form a single, unbroken object |
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DIMJOGGED / Creates jogged dimensions for circles and arcs |
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LINE / Creates straight line segments |
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LAYER / Manages layers and layer properties |
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LAYERSTATE / Saves, restores, and manages named layer states |
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QLEADER / Creates a leader and leader annotation |
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LENGTHEN / Changes the length of objects and the included angle of arcs |
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MESHSMOOTHLESS / Decreases the level of smoothness for mesh objects by one level |
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LIST / Displays property data for selected objects |
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LAYOUT / Creates and modifies drawing layout tabs |
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LINETYPE / Loads, sets, and modifies linetypes |
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LTSCALE / Changes the scale factor of linetypes for all objects in a drawing |
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LWEIGHT / Sets the current lineweight, lineweight display options, and lineweight units |
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MOVE / Moves objects a specified distance in a specified direction |
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MATCHPROP / Applies the properties of a selected object to other objects |
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MATERIALS / Shows or hides the Materials window |
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MEASURE / Joins similar objects to form a single, unbroken object |
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MEASUREGEOM / Measures the distance, radius, angle, area, and volume of selected objects or sequence of points |
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MIRROR / Creates a mirrored copy of selected objects |
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MLINE / Creates multiple parallel lines |
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MLEADERALIGN / Aligns and spaces selected multileader objects |
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MLEADERCOLLECT / Organizes selected multileaders that contain blocks into rows or columns, and displays the result with a single leader |
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MLEADER / Creates a multileader object |
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MLEADEREDIT / Adds leader lines to, or removes leader lines from, a multileader object |
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MLEADERSTYLE / Creates and modifies multileader styles |
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PROPERTIES / Controls properties of existing objects |
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MESHSMOOTHMORE / Increases the level of smoothness for mesh objects by one level |
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MSPACE / Switches from paper space to a model space viewport |
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MARKUP / Opens the Markup Set Manager |
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MTEXT / Creates a multiline text object |
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MVIEW / Creates and controls layout viewports |
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GEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file |
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NEWSHOT / Creates a named view with motion that is played back when viewed with ShowMotion |
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NEWVIEW / Creates a named view with no motion |
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OFFSET / Creates concentric circles, parallel lines, and parallel curves |
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OPTIONS / Customizes the program settings |
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SURFOFFSET/ Creates a parallel surface or solid by setting an offset distance from a surface |
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OPTIONS / Customizes the program settings |
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SURFOFFSET / Creates a parallel surface or solid by setting an offset distance from a surface |
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3DORBIT / Rotates the view in 3D space, but constrained to horizontal and vertical orbit only |
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OSNAP / Sets running object snap modes |
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PAN / Adds a parameter with grips to a dynamic block definition |
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PASTESPEC / Pastes objects from the Clipboard into the current drawing and controls the format of the data |
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PARAMETERS / Controls the associative parameters used in the drawing |
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BPARAMETER / Adds a parameter with grips to a dynamic block definition |
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SURFPATCH / Creates a new surface by fitting a cap over a surface edge that forms a closed loop |
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POINTCLOUD / Provides options to create and attach point cloud files |
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POINTCLOUDATTACH / Inserts an indexed point cloud file into the current drawing |
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POINTCLOUDINDEX / Creates an indexed point cloud (PCG or ISD) file from a scan file |
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PEDIT / Edits polylines and 3D polygon meshes |
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PLINE / Creates a 2D polyline |
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POINT / Creates a point object |
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HIDEPALETTES / Hides currently displayed palettes (including the command line) |
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POLYGON / Creates an equilateral closed polyline |
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SHOWPALETTES / Restores the display of hidden palettes |
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PROPERTIES / Displays Properties palette |
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PREVIEW / Displays the drawing as it will be plotted |
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PLOT / Plots a drawing to a plotter, printer, or file |
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PSPACE / Switches from a model space viewport to paper space |
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POLYSOLID / Creates a 3D wall-like polysolid |
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PUBLISHTOWEB / Creates HTML pages that include images of selected drawings |
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PURGE / Removes unused items, such as block definitions and layers, from the drawing |
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PYRAMID / Creates a 3D solid pyramid |
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QUICKCALC / Opens the QuickCalc calculator |
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QUICKCUI / Displays the Customize User Interface Editor in a collapsed state |
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QUICKPROPERTIES / Displays open drawings and layouts in a drawing in preview images |
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QSAVE / Saves the current drawing |
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QVDRAWING / Displays open drawings and layouts in a drawing using preview images |
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QVDRAWINGCLOSE / Closes preview images of open drawings and layouts in a drawing |
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QVLAYOUT / Displays preview images of model space and layouts in a drawing |
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QVLAYOUTCLOSE / Closes preview images of model space and layouts in the current drawing |
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REDRAW / Refreshes the display in the current viewport |
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REDRAWALL / Refreshes the display in all viewports |
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RENDERCROP / Renders a specified rectangular area, called a crop window, within a viewport |
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REGEN / Regenerates the entire drawing from the current viewport |
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REGENALL / Regenerates the drawing and refreshes all viewports |
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RECTANG / Creates a rectangular polyline |
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REGION / Converts an object that encloses an area into a region object |
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RENAME / Changes the names assigned to items such as layers and dimension styles |
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REVOLVE / Creates a 3D solid or surface by sweeping a 2D object around an axis |
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ROTATE / Rotates objects around a base point |
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RENDERPRESETS / Specifies render presets, reusable rendering parameters, for rendering an image |
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RPREF / Displays or hides the Advanced Render Settings palette for access to advanced rendering settings |
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RENDER / Creates a photorealistic or realistically shaded image of a 3D solid or surface model |
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RENDERWIN / Displays the Render window without starting a rendering operation |
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STRETCH / Stretches objects crossed by a selection window or polygon |
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SCALE / Enlarges or reduces selected objects, keeping the proportions of the object the same after scaling |
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SCALESCRIPT / Executes a sequence of commands from a script file |
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SECTION / Uses the intersection of a plane and solids, surfaces, or mesh to create a region |
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SETVAR / Lists or changes the values of system variables |
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SHADEMODE / Starts the VSCURRENT command |
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SLICE / Creates new 3D solids and surfaces by slicing, or dividing, existing objects |
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SNAP / Restricts cursor movement to specified intervals |
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SOLID / Creates solid-filled triangles and quadrilaterals |
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SPELL / Checks spelling in a drawing |
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SPLINEDIT / Edits a spline or spline-fit polyline |
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SPLINE / Creates a smooth curve that passes through or near specified points |
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SECTIONPLANE / Creates a section object that acts as a cutting plane through 3D objects |
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SEQUENCEPLAY / Plays named views in one category |
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MESHSPLIT / Splits a mesh face into two faces |
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SHEETSET / Opens the Sheet Set Manager |
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STYLE / Creates, modifies, or specifies text styles |
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STANDARDS / Manages the association of standards files with drawings |
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SUBTRACT / Combines selected 3D solids, surfaces, or 2D regions by subtraction |
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MTEXT / Creates a multiline text object |
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TABLET / Calibrates, configures, and turns on and off an attached digitizing tablet |
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RABLE / Creates an empty table object |
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TEXTEDIT / Edits a dimensional constraint, dimension, or text object |
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THICKNESS / Sets the default 3D thickness property when creating 2D geometric objects |
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TILEMODE / Controls whether paper space can be accessed |
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TOOLBAR / Displays, hides, and customizes toolbars |
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TOLERANCE / Creates geometric tolerances contained in a feature control frame |
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TORUS / Creates a donut-shaped 3D solid |
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TOOLPALETTES / Opens the Tool Palettes window |
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TRIM / Trims objects to meet the edges of other objects |
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TABLESTYLE / Creates, modifies, or specifies table styles |
What is your favorite AutoCAD hotkey? Do you have any useful tips for it? Let other users know below.
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