Blender keyboard shortcuts 

Blender    

Zeynel -
7 years ago
- Shortcuts
12
,

Bounding Box Center pivot

15
.

3D Cursor pivot

7
A

Select all / Deselect all

7
Alt + .

Active Object pivot

2
Alt + A

Play animation toggle

7
Alt + B

Isolate 3D view toggle

7
Alt + D

Linked Duplicate (Instance)

2
Alt + G

Ungroup (Node Editor)

5
Alt + H

Unhide all

9
Alt + I

Delete keyframe

7
Alt + 0

...to 9: View layer 11 - 20

4
Alt + O

Smooth Keys (F-Curve Editor)

2
Alt + P

Clear Parent menu

2
Alt + ↑  Shift + A

Play animation in reverse toggle

1
Alt + Space

Orientation menu

-4
Alt + Z

Solid / Textured toggle

-3
B

Border select (marquee select)

-4
C

Circle select (brush select)

1
Ctrl + Num 1 - Num 9

Add Subsurf modifier with that # of levels

4
Ctrl + ,

Median Point pivot

-5
Ctrl + .

Individual Centers pivot

6
Ctrl + Alt + Num 0

Move camera to current view

1
Ctrl + Alt + O

Link file

-1
Ctrl + Alt + P

Make Proxy

-1
Ctrl + Alt + Q

Quad View toggle

-1
Ctrl + Alt + ↑  Shift + C

Set Origin menu

0
Ctrl + Alt + U

User Preferences window

-1
Ctrl + F12

Render animation

2
Ctrl + G

Add selected objects to group / Create new group

0
Ctrl + I

Select Inverse

-1
Ctrl +   

Screen presets toggle

1
Ctrl +
+

Lasso select

1
Ctrl + M

Mirror object over an axis

-3
Ctrl + Num 0

Turn selected object into active camera

5
Ctrl + Num 1

Back view

4
Ctrl + Num 3

Other side view

0
Ctrl + Num 7

Bottom view

0
Ctrl + O

Open file

0
Ctrl + P

Make Parent

0
Ctrl + Q

Quit Blender

3
Ctrl + S

Save File

0
Ctrl + ↑  Shift + P

Make Parent without Inverse

2
Ctrl + ↑  Shift + Z

Redo

4
Ctrl + Tab

Object Mode / Pose Mode toggle (Armatures)

0
Ctrl + U

Save User Settings

-2
Ctrl +   

Maximize current view toggle

2
Ctrl + W

Save File

3
Ctrl + Z

Undo

4
Ctrl + Space

Transform Manipulator toggle

-1
E

End frame assign (Timeline window)

-1
F1

Open file

0
F11

Show last closed rendered image

0
F12

Render current frame

-1
F2

Save As

0
F3

Repeat History menu / Save Rendered Image (UV/Image Editor)

8
G

Move (Grab)

-3
H

Hide selected / Minimize node toggle (Node window)

0
Home

Frame all in view

1
I

Insert Keyframe menu

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0
J

Save last render (Render window)

0
Num 0 - Num 9

View layer 1 - 10

1
←/→

Increase 1 frame

1
M

Add Marker (Action Editor) / Add Marker (Timeline)

4
N

Properties panel toggle

0
Num .

Frame selected in view

-1
Num /

Global­/Local view toggle

2
Num 0

Active camera view

1
Num 1

Front view

6
Num 2

Rotate view up/down in iterations

1
or Num 8
2
Num 3

Side view

0
Num 4

Rotate view left/right in iterations

1
or Num 6
0
Num 5

Perspective/Orthographic view toggle

4
Num 7

Top view

0
O

Clean Keyframes (F-Curve Editor)

11
R

Rotate

8
S

Scale / Start frame assign (Timeline window)

2
↑  Shift + Space

Maximize current view toggle

0
↑  Shift + A

Add menu

-1
↑  Shift + Alt + T

Scale Texture Space

1
↑  Shift + B

Marquee zoom / Set render border (Active Camera)

0
↑  Shift + C

3D Cursor to origin

5
↑  Shift + D

Duplicate

1
↑  Shift + F

Camera Fly mode

1
↑  Shift + F1

Link/Append from Library

-1
↑  Shift + F10

UV/Image Editor

0
↑  Shift + F11

Text Editor

0
↑  Shift + F12

Dope Sheet

0
↑  Shift + F2

Logic Editor

0
↑  Shift + F3

Node Editor

1
↑  Shift + F4

Python Console

0
↑  Shift + F5

3D view

0
↑  Shift + F6

Graph Editor

-1
↑  Shift + F7

Properties

1
↑  Shift + F8

Video Sequence Editor

1
↑  Shift + F9

Outliner

1
↑  Shift + H

Hide unselected

1
↑  Shift + ←/→

Arrow Go to end start/end frame

2
↑  Shift + S

Snap menu

0
↑  Shift + T

Move Texture Space

0
Space

Search (3D view) / Toolbox (UV/Image Editor)

0
T

Object Tools panel toggle / Toggle frames or seconds (Timeline)

0
Tab

Object Mode / Edit Mode toggle

0
  

Increase 10 frames

0
V

Object Mode / Vertex Paint Mode toggle

1
X

Constrain global X axis transform / Delete menu

1
X then X

Constrain local X axis transform

0
Y

Constrain global Y axis transform

-1
Y then Y

Constrain local Y axis transform

0
Z

Constrain global Z axis transform / Solid or Wireframe toggle

0
Z then Z

Z  Constrain local Z axis transform

0
~

View all layers

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1
Alt + C

Convert menu

0
Alt + G

Reset location

0
Alt + O

Clear Origin on children

1
Alt + R

Clear rotation

0
Alt + S

Reset Scale

0
Alt + ↑  Shift + G

Remove selected from active group

0
Alt + T

Clear Track menu

1
Ctrl + A

Apply menu (such as freeze transforms)

0
Ctrl + Alt + H

Allow selected to render

0
Ctrl + H

Restrict selected from render

0
Ctrl + J

Join selected objects

0
Ctrl + L

Make Links menu

0
Ctrl + N

Reload Start-up File

2
Ctrl + ↑  Shift + A

Make Dupliverts Real

0
Ctrl + ↑  Shift + C

Add Constraint menu

0
Ctrl + ↑  Shift + G

Add selected to active group

1
Ctrl + T

Make Track menu

2
Ctrl + Tab

Object Mode / Weight Paint Mode toggle

2
L

Make Local menu

0
M

Move object to a different layer

0
P

Start Game Engine

1
↑  Shift + G

Select Grouped menu

1
↑  Shift + L

Select Linked menu

0
U

Make Single User menu

0
W

Specials menu

0
Alt + C

Close / Open a curve

3
Alt + E

Extrude menu

-3
Alt + F

Fill create faces

-1
Alt + J

Convert selected triangles to Quads

-1
Alt + M

Merge menu

0
Alt + O

Proportional Editing connected toggle

1
Alt + P

Unpin vertices (UV/Image Editor)

6
Alt + S

Shrink / Fatten

2
Alt + ↑  Shift + F

Beauty Fill create faces


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Program information

Program name: Blender Blender (Imaging)

Blender is professional 3D computer graphics software. It's used for creating animated films, art, visual effects, 3D printable models and video games. Blender is free and open-source. The software also includes an integrated game engine.

Web page: blender.org

Last update: 1/17/2020 7:04 AM UTC

How easy to press shortcuts: 80%

More information >>

Updated: Updated program information. (2 updates.) 1/17/2020 7:03:05 AM Added some shortcuts.
1/17/2020 7:05:17 AM Updated program information.

Shortcut count: 192

Platform detected: Windows or Linux

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