Unreal Engine 5.0 (early access) keyboard shortcuts

Unreal Engine 5.0 (early access)

Zeynel Abidin Öztürk -
14 days ago
- Shortcuts

We have listed all the shortcuts available in Unreal Engine 5 below. Note that there are loads of unassigned actions in the software. To assign hotkeys to your favorite actions, click the Edit menu > Editor Preferences... > Keyboard shortcuts. It is also possible to change and delete existing shortcuts on the same screen.

0
I

Toggle environment visibility

0
O

Toggle floor visibility

0
P

Toggle post processing

0
Ctrl + S

Save

0
Ctrl + Alt + S

Save as…

0
Ctrl + T

Toggle the visibility of the main Timing view

0
Alt + ↑   Shift + A

Audit assets…

0
Ctrl + F

Find objects

0
Alt + ↑   Shift + R

Reference viewer…

0
Ctrl + Alt + ↑   Shift + S

Shader cook statistics…

0
Alt + ↑   Shift + M

Size map…

0
Home

Zoom to fit

0
⤶ Enter

Apply gradient

0
Ctrl + ↑   Shift + R

Record all recordings

0
Ctrl + ↑   Shift + S

Stop all recordings

0
Ctrl + C

Copy

0
Ctrl + X

Cut

0
Del

Delete

0
or Backspace
0
Ctrl + W

Duplicate

0
Ctrl + V

Paste

0
Ctrl + Y

Redo

0
F2

Rename

0
Ctrl + A

Select all

0
Ctrl + Z

Undo

0
W

Layout transform mode

0
E

Render transform mode

0
L

Respect locks

0
G

Show outlines

0
Alt + ↑   Shift + H

Back

0
Alt + ↑   Shift + J

Bottom

0
Alt + 2

Brush wireframe view mode

0
Space

Cycle between translate, rotate and scale

0
Ctrl + `

Cycle transform coordinate system

0
Alt + 5

Detail lighting view mode

0
Alt + ]

Expand transform widget

0
F

Focus selected

0
Alt + H

Front

0
[

Grid size (position): Decrement

0
]

Grid size (position): Increment

0
↑   Shift + [

Grid size (rotation): Decrement

0
↑   Shift + ]

Grid size (rotation): Increment

0
Tab

In-viewport context menu

0
Alt + K

Switch viewport to left view

0
Alt + ↑   Shift + K

Switch viewport to right view

0
Alt + 7

Light complexity view mode

0
Alt + 6

Lighting only view mode

0
Alt + 0

Lightmap density view mode

0
Alt + 4

Lit view mode

0
Ctrl + ↑   Shift + Space

Next - Rotate through each view options

0
Alt + G

Perspective

0
Ctrl + R

Realtime

0
E

Rotate mode

0
R

Scale mode

0
F9

Screen capture

0
Q

Select mode

0
Alt + 8

Shader complexity view mode

0
Ctrl + ↑   Shift + H

Show FPS

0
↑   Shift + L

Show stats

0
Alt + [

Shrink transform widget

0
Alt + J

Switch the viewport to top view

0
W

Translate mode

0
Alt + 3

Unit view mode

0
Ctrl + ↑   Shift + N

Create new folder

0
⤶ Enter

Open assets or folders

0
Space

Preview assets

0
Ctrl + ↑   Shift + S

Save all

0
Ctrl + S

Save selected asset

0

Add key

0
or ⤶ Enter
0
1

Auto

0
3

Break

0
5

Constant

0
Q

Deactivate tool

0
Ctrl + D

Deselect keys

0
F

Fit

0
A

Fit all

0
6

Flatten

0
Ctrl +

Jump to end

0

Jump to start

0
4

Linear interpolation

0

Step backward

0

Step forward

0
.

Step to next key

0
,

Step to previous key

0
2

Cubic interpolation - User flat tangents

0
Ctrl + W

Weighted tangents

0
A

Focus playback range

0
Ctrl + M

Multi scale tool

0
Ctrl + E

Retime tool

0
Ctrl + T

Transform tool

0
Ctrl + F4

Close major tab

0
Ctrl + [

Decrease brush density

0
[

Decrease brush size

0
Ctrl + ↑   Shift + [

Decrease erase density

0
Ctrl + ]

Increase brush density

0
]

Increase brush size

0
Ctrl + ↑   Shift + ]

Increase erase density

0
Ctrl + ↑   Shift + A

Select all bones in the GeometryCollection

0
Ctrl + ↑   Shift + D

None - Deselect all bones in the GeometryCollection

0
↑   Shift + B

Colors - Toggle show bone colors

0
↑   Shift + Q

ExplodeLess - Explode 10% less

0
↑   Shift + E

ExplodeMore - Explode 10% more

0
↑   Shift + S

Align bottom

0
Alt + ↑   Shift + S

Align center

0
↑   Shift + A

Align left

0
Alt + ↑   Shift + W

Align middle

0
↑   Shift + D

Align right

0
↑   Shift + W

Align top

0
C

Create comment

0
↑   Shift + Del

Delete and reconnect exec pins

0
Alt + ↑   Shift + F

Find references

0
Alt + G

Go to definition

0
Tab

Open create node menu

0
↑   Shift + 0

Quick jump 0

0
↑   Shift + 1

Quick jump 1

0
↑   Shift + 2

Quick jump 2

0
↑   Shift + 3

Quick jump 3

0
↑   Shift + 4

Quick jump 4

0
↑   Shift + 5

Quick jump 5

0
↑   Shift + 6

Quick jump 6

0
↑   Shift + 7

Quick jump 7

0
↑   Shift + 8

Quick jump 8

0
↑   Shift + 9

Quick jump 9

0
Ctrl + 0

Set quick jump 0

0
Ctrl + 1

Set quick jump 1

0
Ctrl + 2

Set quick jump 2

0
Ctrl + 3

Set quick jump 3

0
Ctrl + 4

Set quick jump 4

0
Ctrl + 5

Set quick jump 5

0
Ctrl + 6

Set quick jump 6

0
Ctrl + 7

Set quick jump 7

0
Ctrl + 8

Set quick jump 8

0
Ctrl + 9

Set quick jump 9

0
Q

Straighten connection(s)

0
F9

Toggle breakpoint

0
Num +

Zoom in

0
Num -

Zoom out

0
Alt + S

Simulate hair

0
Ctrl + D

Toggle display of debug info

0
Ctrl + L

Load profiler data from a trace file

0
Ctrl + O

Open Unreal Insights settings

0
[

Decrease brush size

0
]

Increase brush size

0
F2

Rename the selected layer

0
Ctrl + ↑   Shift + G

Allow group selection

0
T

Allow translucent selection

0
Alt + A

Attach actor interactive

0
Alt + B

Attach selected actors

0
Ctrl + Page Up

Bring selection forward an snap layer

0
Ctrl + Shift + Page Up

Bring selection to the front snap layer

0
Ctrl + ↑   Shift + ;

Build lighting - Only precomputes lighting (all levels)

Note: This action is only available while Play in Editor is active, static lighting is disabled in projects settings or when previewing less than Shader Model 5.
0
Alt + N

Cycle navigation data drawn

0
F1

Documentation…

0
Ctrl + ↑   Shift + E

Edit asset

0
or Ctrl + E
0
Ctrl + ↑   Shift + K

Enable actor snapping

0
↑   Shift + F

Focus selected actors in all viewports

0
H

Hide selected

0
Alt + V

Hold to enable pivot vertex snapping

0
V

Hold to enable vertex snapping

0
↑   Shift + Q

Invert surface selection

0
K

Keep simulation changes

0
M

Make selected actor's level the current level

0
↑   Shift + M

Memorize surface selection

0
Ctrl + M

Move selection to the current level

0
Ctrl + N

New level…

0
Ctrl + ↑   Shift + F

Open Content Browser

0
Ctrl + O

Open level…

0
Alt + P

Place actors panel

0
Ctrl + ↑   Shift + ,

Profile GPU

0
↑   Shift + R

Recall surface selection

0
Ctrl + ↑   Shift + ,

Recompile changed shaders

0
Ctrl + Alt + ↑   Shift + P

Recompile game code - Recompiles and reloads C++ code for game systems on the fly

0
Ctrl + G

Regroup

0
↑   Shift + G

Ungroup

0
↑   Shift + /

Reset all particle systems

0
/

Reset selected particle systems

0
Ctrl + S

Save current level

0
Ctrl + Alt + S

Save current level as…

0
Ctrl + L

Select all actors in selected actor's layers

0
Ctrl + ↑   Shift + A

Select all actors of same class

0
↑   Shift + U

Select all adjacent floor surfaces

0
↑   Shift + Y

Select all adjacent slant surfaces

0
↑   Shift + J

Select all adjacent surfaces

0
↑   Shift + W

Select all adjacent wall surfaces

0
Ctrl + ↑   Shift + D

Select all descendants

0
↑   Shift + S

Select all surfaces

0
↑   Shift + E

Select all using selected static meshes (all actor types)

0
Ctrl + Alt + D

Select immediate children

0
↑   Shift + B

Select matching brush

0
↑   Shift + T

Select matching material

0
Alt + Page Up

Select next 2D layer

0
Alt + Page Down

Select previous 2D layer

0
Ctrl + Page Down

Send selection backward a snap layer

0
Ctrl + Shift + Page Down

Send selection to the back snap layer

0
F4

Show actor details

0
Ctrl + H

Show all actors

0
↑   Shift + H

Show selected

0
↑   Shift + End

Snap bottom center bounds to floor

0
Ctrl + End

Snap origin to feed

0
Alt + End

Snap pivot to floor

0
End

Snap to floor

0
↑   Shift + X

Surface selection XOR

0
↑   Shift + A

Surface selection AND

0
↑   Shift + O

Surface selection OR

0
↑   Shift + V

Toggle VR (virtual reality) mode

0
Esc

Unselect all

0
↑   Shift + \

Cycle preview mesh

0
Ctrl + K

Find in level script

0
G

Game view

0
\

(hold) Enable preview mesh

0
F11

Immersive mode

0
0

Jump to bookmark 0

0
1

Jump to bookmark 1

0
2

Jump to bookmark 2

0
3

Jump to bookmark 3

0
4

Jump to bookmark 4

0
5

Jump to bookmark 5

0
6

Jump to bookmark 6

0
7

Jump to bookmark 7

0
8

Jump to bookmark 8

0
9

Jump to bookmark 9

0
Ctrl + ↑   Shift + P

Pilot selected actor

0
Ctrl + 0

Set bookmark 0

0
Ctrl + 1

Set bookmark 1

0
Ctrl + 2

Set bookmark 2

0
Ctrl + 3

Set bookmark 3

0
Ctrl + 4

Set bookmark 4

0
Ctrl + 5

Set bookmark 5

0
Ctrl + 6

Set bookmark 6

0
Ctrl + 7

Set bookmark 7

0
Ctrl + 8

Set bookmark 8

0
Ctrl + 9

Set bookmark 9

0
Ctrl + ↑   Shift + T

Show toolbar

0
F10

Sidebar all tabs

0
↑   Shift + P

Add key frame

0
↑   Shift + F11

Enable fullscreen

0
Ctrl + ↑   Shift + W

Open Widget Reflector

0
Ctrl + ↑   Shift + S

Save all

0
↑   Shift + C

Create ComponentMask node

0
Space

Force refresh previews

0
Ctrl + F

Search - Find expressions and comments in the current Material

0
Ctrl + I

Investigation

0
Ctrl + M

LLM tags

0
Ctrl + T

Timing

0
Ctrl + ↑   Shift + [

Decrease brush falloff

0
[

Decrease brush size

0
Ctrl + [

Decrease brush strength

0
Ctrl + ↑   Shift + ]

Increase brush falloff

0
]

Increase brush radius

0
Ctrl + ]

Increase brush strength

0
Ctrl + ↑   Shift + C

Commit

0
N

Next LOD

0
.

Next texture

0
B

Previous LOD

0
,

Previous texture

0
X

Swap - Switches foreground and background colors used for Vertex Painting

0
Ctrl + ↑   Shift + [

Decrease brush falloff

0
[

Decrease brush size

0
Ctrl + [

Decrease brush strength

0
Ctrl + ↑   Shift + ]

Increase brush falloff

0
]

Increase brush size

0
Ctrl + ]

Increase brush strength

0
Ctrl + O

Collapse to headers

0
Ctrl + F

Find

0
Space

Space

0
F

Zoom to fit

0
A

Zoom to fit all

0
Space

Play / Pause current animation

0
↑   Shift + F1

Mouse control

0
Alt + P

Play

0
F8

Possess or eject player

0
Alt + S

Simulate

0
F11

Step into

0
Alt + ↑   Shift + F11

Step out

0
F10

Step over

0
Esc

Stop